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refactor: image and obj data loading
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@ -1,11 +1,24 @@
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#pragma once
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#include "Utils/Arguments/ArgumentParser.h"
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#include "Utils/ClassUtils.h"
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#include <cstdint>
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#include <string>
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#include <vector>
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namespace image_converter
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{
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enum class Game : std::uint8_t
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{
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UNKNOWN,
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IW3,
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IW4,
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IW5,
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T5,
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T6
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};
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} // namespace image_converter
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class ImageConverterArgs
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{
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public:
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@ -14,6 +27,7 @@ public:
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bool m_verbose;
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std::vector<std::string> m_files_to_convert;
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image_converter::Game m_game_to_convert_to;
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private:
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/**
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