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refactor: image and obj data loading
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@ -2,6 +2,7 @@
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#include "IZoneAssetDumperState.h"
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#include "Obj/Gdt/GdtStream.h"
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#include "SearchPath/ISearchPath.h"
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#include "Utils/ClassUtils.h"
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#include "Zone/Zone.h"
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@ -18,6 +19,7 @@ public:
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Zone* m_zone;
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std::string m_base_path;
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std::unique_ptr<GdtOutputStream> m_gdt;
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ISearchPath* m_obj_search_path;
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AssetDumpingContext();
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