Finalize menu assets after loading all assets

This commit is contained in:
Jan
2021-12-29 00:20:54 +01:00
parent 7188b0946d
commit 5e31be9bac
24 changed files with 92 additions and 18 deletions

View File

@ -92,5 +92,7 @@ std::unique_ptr<Zone> ZoneCreator::CreateZoneForDefinition(ZoneCreationContext&
return nullptr;
}
ObjLoading::FinalizeAssetsForZone(assetLoadingContext.get());
return zone;
}

View File

@ -91,5 +91,7 @@ std::unique_ptr<Zone> ZoneCreator::CreateZoneForDefinition(ZoneCreationContext&
return nullptr;
}
ObjLoading::FinalizeAssetsForZone(assetLoadingContext.get());
return zone;
}

View File

@ -91,5 +91,7 @@ std::unique_ptr<Zone> ZoneCreator::CreateZoneForDefinition(ZoneCreationContext&
return nullptr;
}
ObjLoading::FinalizeAssetsForZone(assetLoadingContext.get());
return zone;
}

View File

@ -92,5 +92,7 @@ std::unique_ptr<Zone> ZoneCreator::CreateZoneForDefinition(ZoneCreationContext&
return nullptr;
}
ObjLoading::FinalizeAssetsForZone(assetLoadingContext.get());
return zone;
}

View File

@ -148,5 +148,7 @@ std::unique_ptr<Zone> ZoneCreator::CreateZoneForDefinition(ZoneCreationContext&
return nullptr;
}
ObjLoading::FinalizeAssetsForZone(assetLoadingContext.get());
return zone;
}