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https://github.com/Laupetin/OpenAssetTools.git
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Reformat code with clang format
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@ -1,10 +1,14 @@
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#pragma once
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//#include <d3d11.h>
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// clang-format off: Order of includes matters here
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// #include <d3d9.h>
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#include "Image/Texture.h"
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#include "IW4_Assets.h"
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// clang-format on
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namespace IW4
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{
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struct DB_AuthHash
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@ -26,11 +30,11 @@ namespace IW4
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struct DB_AuthHeader
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{
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char magic[8]; // + 0
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unsigned int reserved; // + 8
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DB_AuthHash subheaderHash; // + 12
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DB_AuthSignature signedSubheaderHash; // + 44
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DB_AuthSubHeader subheader; // + 300
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char magic[8]; // + 0
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unsigned int reserved; // + 8
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DB_AuthHash subheaderHash; // + 12
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DB_AuthSignature signedSubheaderHash; // + 44
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DB_AuthSubHeader subheader; // + 300
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};
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struct ScriptStringList
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@ -122,4 +126,4 @@ namespace IW4
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VFT_NUM,
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};
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}
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} // namespace IW4
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