Reformat code with clang format

This commit is contained in:
Clang Format
2023-11-19 15:28:38 +01:00
committed by Jan
parent 22e17272fd
commit 6b4f5d94a8
1099 changed files with 16763 additions and 18076 deletions

View File

@ -44,8 +44,7 @@ void TextureConverter::SetPixelFunctions(const unsigned inBitCount, const unsign
for (auto pixelOffset = 0u; pixelOffset < bitCount; pixelOffset += 8)
{
result |= (static_cast<uint64_t>(*(static_cast<const uint8_t*>(offset) + (pixelOffset / 8))) <<
pixelOffset);
result |= (static_cast<uint64_t>(*(static_cast<const uint8_t*>(offset) + (pixelOffset / 8))) << pixelOffset);
}
return result;
@ -99,9 +98,7 @@ void TextureConverter::SetPixelFunctions(const unsigned inBitCount, const unsign
else
{
assert(false);
m_write_pixel_func = [](void* offset, uint64_t pixel, unsigned bitCount)
{
};
m_write_pixel_func = [](void* offset, uint64_t pixel, unsigned bitCount) {};
}
break;
}
@ -120,18 +117,16 @@ void TextureConverter::CreateOutputTexture()
switch (m_input_texture->GetTextureType())
{
case TextureType::T_2D:
m_output_texture = new Texture2D(m_output_format, m_input_texture->GetWidth(), m_input_texture->GetHeight(),
m_input_texture->HasMipMaps());
m_output_texture = new Texture2D(m_output_format, m_input_texture->GetWidth(), m_input_texture->GetHeight(), m_input_texture->HasMipMaps());
break;
case TextureType::T_CUBE:
m_output_texture = new TextureCube(m_output_format, m_input_texture->GetWidth(), m_input_texture->GetHeight(),
m_input_texture->HasMipMaps());
m_output_texture = new TextureCube(m_output_format, m_input_texture->GetWidth(), m_input_texture->GetHeight(), m_input_texture->HasMipMaps());
break;
case TextureType::T_3D:
m_output_texture = new Texture3D(m_output_format, m_input_texture->GetWidth(), m_input_texture->GetHeight(),
m_input_texture->GetDepth(), m_input_texture->HasMipMaps());
m_output_texture = new Texture3D(
m_output_format, m_input_texture->GetWidth(), m_input_texture->GetHeight(), m_input_texture->GetDepth(), m_input_texture->HasMipMaps());
break;
default:
assert(false);
@ -166,8 +161,7 @@ void TextureConverter::ReorderUnsignedToUnsigned() const
const auto outputBytePerPixel = outputFormat->m_bits_per_pixel / 8;
auto outputOffset = 0u;
for (auto inputOffset = 0u; inputOffset < mipLevelSize; inputOffset += inputBytePerPixel, outputOffset +=
outputBytePerPixel)
for (auto inputOffset = 0u; inputOffset < mipLevelSize; inputOffset += inputBytePerPixel, outputOffset += outputBytePerPixel)
{
uint64_t outPixel = 0;
const auto inPixel = m_read_pixel_func(&inputBuffer[inputOffset], inputFormat->m_bits_per_pixel);
@ -196,9 +190,7 @@ void TextureConverter::ConvertUnsignedToUnsigned()
SetPixelFunctions(inputFormat->m_bits_per_pixel, outputFormat->m_bits_per_pixel);
if (inputFormat->m_r_size == outputFormat->m_r_size
&& inputFormat->m_g_size == outputFormat->m_g_size
&& inputFormat->m_b_size == outputFormat->m_b_size
if (inputFormat->m_r_size == outputFormat->m_r_size && inputFormat->m_g_size == outputFormat->m_g_size && inputFormat->m_b_size == outputFormat->m_b_size
&& inputFormat->m_a_size == outputFormat->m_a_size)
{
ReorderUnsignedToUnsigned();
@ -214,8 +206,7 @@ Texture* TextureConverter::Convert()
{
CreateOutputTexture();
if (m_input_format->GetType() == ImageFormatType::UNSIGNED
&& m_output_format->GetType() == ImageFormatType::UNSIGNED)
if (m_input_format->GetType() == ImageFormatType::UNSIGNED && m_output_format->GetType() == ImageFormatType::UNSIGNED)
{
ConvertUnsignedToUnsigned();
}