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Reformat code with clang format
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@ -1,9 +1,9 @@
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#pragma once
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#include <functional>
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#include "Texture.h"
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#include <functional>
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class TextureConverter
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{
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Texture* m_input_texture;
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@ -23,8 +23,7 @@ class TextureConverter
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void ConvertUnsignedToUnsigned();
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public:
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TextureConverter(Texture* inputTexture, const ImageFormat* targetFormat);
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Texture* Convert();
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};
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};
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