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Reformat code with clang format
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@ -1,9 +1,9 @@
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#pragma once
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#include <string>
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#include "Game/GameLanguage.h"
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#include <string>
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class LocalizeCommon
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{
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public:
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@ -1,7 +1,6 @@
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#include "LocalizeFile.h"
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LocalizeFileEntry::LocalizeFileEntry()
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= default;
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LocalizeFileEntry::LocalizeFileEntry() = default;
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LocalizeFileEntry::LocalizeFileEntry(std::string key, std::string value)
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: m_key(std::move(key)),
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