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https://github.com/Laupetin/OpenAssetTools.git
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Reformat code with clang format
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@ -1,11 +1,5 @@
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#include "ObjLoaderT6.h"
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#include <sstream>
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#include "Game/T6/GameT6.h"
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#include "Game/T6/GameAssetPoolT6.h"
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#include "ObjContainer/IPak/IPak.h"
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#include "ObjLoading.h"
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#include "AssetLoaders/AssetLoaderFontIcon.h"
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#include "AssetLoaders/AssetLoaderGfxImage.h"
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#include "AssetLoaders/AssetLoaderLocalizeEntry.h"
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@ -23,11 +17,17 @@
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#include "AssetLoaders/AssetLoaderWeaponAttachmentUnique.h"
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#include "AssetLoaders/AssetLoaderZBarrier.h"
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#include "AssetLoading/AssetLoadingManager.h"
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#include "Image/Texture.h"
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#include "Image/IwiLoader.h"
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#include "Game/T6/CommonT6.h"
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#include "Game/T6/GameAssetPoolT6.h"
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#include "Game/T6/GameT6.h"
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#include "Image/Dx12TextureLoader.h"
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#include "Image/IwiLoader.h"
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#include "Image/IwiTypes.h"
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#include "Image/Texture.h"
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#include "ObjContainer/IPak/IPak.h"
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#include "ObjLoading.h"
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#include <sstream>
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namespace T6
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{
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@ -36,7 +36,11 @@ namespace T6
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ObjLoader::ObjLoader()
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{
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#define REGISTER_ASSET_LOADER(t) {auto l = std::make_unique<t>(); m_asset_loaders_by_type[l->GetHandlingAssetType()] = std::move(l);}
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#define REGISTER_ASSET_LOADER(t) \
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{ \
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auto l = std::make_unique<t>(); \
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m_asset_loaders_by_type[l->GetHandlingAssetType()] = std::move(l); \
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}
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#define BASIC_LOADER(assetType, assetClass) BasicAssetLoader<assetType, assetClass>
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REGISTER_ASSET_LOADER(AssetLoaderPhysPreset)
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@ -146,8 +150,12 @@ namespace T6
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return nullptr;
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}
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void ObjLoader::LoadSoundBankFromLinkedInfo(ISearchPath* searchPath, const std::string& soundBankFileName, const SndRuntimeAssetBank* sndBankLinkedInfo, Zone* zone,
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std::set<std::string>& loadedBanksForZone, std::stack<std::string>& dependenciesToLoad)
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void ObjLoader::LoadSoundBankFromLinkedInfo(ISearchPath* searchPath,
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const std::string& soundBankFileName,
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const SndRuntimeAssetBank* sndBankLinkedInfo,
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Zone* zone,
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std::set<std::string>& loadedBanksForZone,
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std::stack<std::string>& dependenciesToLoad)
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{
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if (loadedBanksForZone.find(soundBankFileName) == loadedBanksForZone.end())
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{
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@ -245,14 +253,12 @@ namespace T6
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bool ObjLoader::IsMpZone(Zone* zone)
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{
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return zone->m_name.compare(0, 3, "mp_") == 0
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|| zone->m_name.compare(zone->m_name.length() - 3, 3, "_mp") == 0;
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return zone->m_name.compare(0, 3, "mp_") == 0 || zone->m_name.compare(zone->m_name.length() - 3, 3, "_mp") == 0;
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}
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bool ObjLoader::IsZmZone(Zone* zone)
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{
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return zone->m_name.compare(0, 3, "zm_") == 0
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|| zone->m_name.compare(zone->m_name.length() - 3, 3, "_zm") == 0;
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return zone->m_name.compare(0, 3, "zm_") == 0 || zone->m_name.compare(zone->m_name.length() - 3, 3, "_zm") == 0;
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}
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void ObjLoader::LoadCommonIPaks(ISearchPath* searchPath, Zone* zone)
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@ -462,4 +468,4 @@ namespace T6
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for (const auto& [type, loader] : m_asset_loaders_by_type)
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loader->FinalizeAssetsForZone(context);
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}
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}
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} // namespace T6
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