Reformat code with clang format

This commit is contained in:
Clang Format
2023-11-19 15:28:38 +01:00
committed by Jan
parent 22e17272fd
commit 6b4f5d94a8
1099 changed files with 16763 additions and 18076 deletions

View File

@ -1,10 +1,10 @@
#include "DdsLoader.h"
#include <iostream>
#include "Image/DdsTypes.h"
#include "Utils/ClassUtils.h"
#include "Utils/FileUtils.h"
#include "Image/DdsTypes.h"
#include <iostream>
class DdsLoaderInternal
{
@ -145,9 +145,8 @@ class DdsLoaderInternal
const auto* unsignedImageFormat = dynamic_cast<const ImageFormatUnsigned*>(imageFormat);
if (unsignedImageFormat->m_r_offset == rOffset && unsignedImageFormat->m_r_size == rSize
&& unsignedImageFormat->m_g_offset == gOffset && unsignedImageFormat->m_g_size == gSize
&& unsignedImageFormat->m_b_offset == bOffset && unsignedImageFormat->m_b_size == bSize
if (unsignedImageFormat->m_r_offset == rOffset && unsignedImageFormat->m_r_size == rSize && unsignedImageFormat->m_g_offset == gOffset
&& unsignedImageFormat->m_g_size == gSize && unsignedImageFormat->m_b_offset == bOffset && unsignedImageFormat->m_b_size == bSize
&& unsignedImageFormat->m_a_offset == aOffset && unsignedImageFormat->m_a_size == aSize)
{
m_format = imageFormat;
@ -155,10 +154,8 @@ class DdsLoaderInternal
}
}
std::cout << "Failed to find dds pixel format: R=" << std::hex << pf.dwRBitMask
<< " G=" << std::hex << pf.dwGBitMask
<< " B=" << std::hex << pf.dwBBitMask
<< " A=" << std::hex << pf.dwABitMask << std::endl;
std::cout << "Failed to find dds pixel format: R=" << std::hex << pf.dwRBitMask << " G=" << std::hex << pf.dwGBitMask << " B=" << std::hex
<< pf.dwBBitMask << " A=" << std::hex << pf.dwABitMask << std::endl;
return false;
}
@ -258,8 +255,7 @@ public:
Texture* LoadDds()
{
if (!ReadMagic()
|| !ReadHeader())
if (!ReadMagic() || !ReadHeader())
{
return nullptr;
}

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@ -1,8 +1,9 @@
#pragma once
#include <istream>
#include "Utils/MemoryManager.h"
#include "Image/Texture.h"
#include "Utils/MemoryManager.h"
#include <istream>
class DdsLoader
{

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@ -4,12 +4,12 @@
Dx12TextureLoader::Dx12TextureLoader(MemoryManager* memoryManager)
: m_memory_manager(memoryManager),
m_format(DXGI_FORMAT_UNKNOWN),
m_type(TextureType::T_2D),
m_has_mip_maps(false),
m_width(1u),
m_height(1u),
m_depth(1u)
m_format(DXGI_FORMAT_UNKNOWN),
m_type(TextureType::T_2D),
m_has_mip_maps(false),
m_width(1u),
m_height(1u),
m_depth(1u)
{
}

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@ -1,11 +1,11 @@
#pragma once
#include <unordered_map>
#include "Utils/ClassUtils.h"
#include "Image/DxgiFormat.h"
#include "Utils/MemoryManager.h"
#include "Image/Texture.h"
#include "Utils/ClassUtils.h"
#include "Utils/MemoryManager.h"
#include <unordered_map>
class Dx12TextureLoader
{

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@ -1,11 +1,11 @@
#pragma once
#include <unordered_map>
#include "Utils/ClassUtils.h"
#include "Image/D3DFormat.h"
#include "Utils/MemoryManager.h"
#include "Image/Texture.h"
#include "Utils/ClassUtils.h"
#include "Utils/MemoryManager.h"
#include <unordered_map>
class Dx9TextureLoader
{

View File

@ -1,10 +1,10 @@
#include "IwiLoader.h"
#include "Image/IwiTypes.h"
#include <cassert>
#include <type_traits>
#include "Image/IwiTypes.h"
IwiLoader::IwiLoader(MemoryManager* memoryManager)
{
m_memory_manager = memoryManager;
@ -33,7 +33,7 @@ const ImageFormat* IwiLoader::GetFormat6(int8_t format)
case iwi6::IwiFormat::IMG_FORMAT_BITMAP_LUMINANCE:
return &ImageFormat::FORMAT_R8;
case iwi6::IwiFormat::IMG_FORMAT_WAVELET_RGBA: // used
case iwi6::IwiFormat::IMG_FORMAT_WAVELET_RGB: // used
case iwi6::IwiFormat::IMG_FORMAT_WAVELET_RGB: // used
case iwi6::IwiFormat::IMG_FORMAT_WAVELET_LUMINANCE_ALPHA:
case iwi6::IwiFormat::IMG_FORMAT_WAVELET_LUMINANCE:
case iwi6::IwiFormat::IMG_FORMAT_WAVELET_ALPHA:
@ -133,7 +133,7 @@ const ImageFormat* IwiLoader::GetFormat8(int8_t format)
case iwi8::IwiFormat::IMG_FORMAT_BITMAP_LUMINANCE:
return &ImageFormat::FORMAT_R8;
case iwi8::IwiFormat::IMG_FORMAT_WAVELET_RGBA: // used
case iwi8::IwiFormat::IMG_FORMAT_WAVELET_RGB: // used
case iwi8::IwiFormat::IMG_FORMAT_WAVELET_RGB: // used
case iwi8::IwiFormat::IMG_FORMAT_WAVELET_LUMINANCE_ALPHA:
case iwi8::IwiFormat::IMG_FORMAT_WAVELET_LUMINANCE:
case iwi8::IwiFormat::IMG_FORMAT_WAVELET_ALPHA:
@ -251,7 +251,7 @@ const ImageFormat* IwiLoader::GetFormat13(int8_t format)
case iwi13::IwiFormat::IMG_FORMAT_BITMAP_LUMINANCE:
return &ImageFormat::FORMAT_R8;
case iwi13::IwiFormat::IMG_FORMAT_WAVELET_RGBA: // used
case iwi13::IwiFormat::IMG_FORMAT_WAVELET_RGB: // used
case iwi13::IwiFormat::IMG_FORMAT_WAVELET_RGB: // used
case iwi13::IwiFormat::IMG_FORMAT_WAVELET_LUMINANCE_ALPHA:
case iwi13::IwiFormat::IMG_FORMAT_WAVELET_LUMINANCE:
case iwi13::IwiFormat::IMG_FORMAT_WAVELET_ALPHA:
@ -448,9 +448,7 @@ Texture* IwiLoader::LoadIwi(std::istream& stream)
if (stream.gcount() != sizeof(iwiVersion))
return nullptr;
if (iwiVersion.tag[0] != 'I'
|| iwiVersion.tag[1] != 'W'
|| iwiVersion.tag[2] != 'i')
if (iwiVersion.tag[0] != 'I' || iwiVersion.tag[1] != 'W' || iwiVersion.tag[2] != 'i')
{
printf("Invalid IWI magic\n");
}

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@ -1,8 +1,9 @@
#pragma once
#include <istream>
#include "Utils/MemoryManager.h"
#include "Image/Texture.h"
#include "Utils/MemoryManager.h"
#include <istream>
class IwiLoader
{