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Reformat code with clang format
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#pragma once
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#include <memory>
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#include <string>
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#include <vector>
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#include "Game/GameLanguage.h"
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#include "Localize/LocalizeFile.h"
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#include "Parsing/IParserLineStream.h"
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#include <memory>
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#include <string>
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#include <vector>
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class LocalizeFileReader
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{
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std::string m_file_name;
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