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Reformat code with clang format
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@ -1,11 +1,11 @@
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#pragma once
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#include <memory>
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#include "Dumping/AbstractAssetDumper.h"
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#include "Game/T5/T5.h"
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#include "Image/IImageWriter.h"
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#include <memory>
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namespace T5
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{
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class AssetDumperGfxImage final : public AbstractAssetDumper<GfxImage>
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@ -21,4 +21,4 @@ namespace T5
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public:
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AssetDumperGfxImage();
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};
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}
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} // namespace T5
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