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https://github.com/Laupetin/OpenAssetTools.git
synced 2025-06-18 02:37:56 -05:00
Reformat code with clang format
This commit is contained in:
@ -1,9 +1,9 @@
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#include "ZoneDefWriterIW3.h"
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#include <cassert>
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#include "Game/IW3/GameIW3.h"
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#include "Game/IW3/GameAssetPoolIW3.h"
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#include "Game/IW3/GameIW3.h"
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#include <cassert>
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using namespace IW3;
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@ -12,9 +12,7 @@ bool ZoneDefWriter::CanHandleZone(Zone* zone) const
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return zone->m_game == &g_GameIW3;
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}
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void ZoneDefWriter::WriteMetaData(ZoneDefinitionOutputStream& stream, const UnlinkerArgs* args, Zone* zone) const
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{
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}
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void ZoneDefWriter::WriteMetaData(ZoneDefinitionOutputStream& stream, const UnlinkerArgs* args, Zone* zone) const {}
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void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const UnlinkerArgs* args, Zone* zone) const
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{
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@ -13,4 +13,4 @@ namespace IW3
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public:
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bool CanHandleZone(Zone* zone) const override;
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};
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}
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} // namespace IW3
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@ -1,9 +1,9 @@
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#include "ZoneDefWriterIW4.h"
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#include <cassert>
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#include "Game/IW4/GameIW4.h"
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#include "Game/IW4/GameAssetPoolIW4.h"
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#include "Game/IW4/GameIW4.h"
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#include <cassert>
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using namespace IW4;
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@ -12,9 +12,7 @@ bool ZoneDefWriter::CanHandleZone(Zone* zone) const
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return zone->m_game == &g_GameIW4;
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}
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void ZoneDefWriter::WriteMetaData(ZoneDefinitionOutputStream& stream, const UnlinkerArgs* args, Zone* zone) const
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{
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}
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void ZoneDefWriter::WriteMetaData(ZoneDefinitionOutputStream& stream, const UnlinkerArgs* args, Zone* zone) const {}
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void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const UnlinkerArgs* args, Zone* zone) const
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{
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@ -13,4 +13,4 @@ namespace IW4
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public:
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bool CanHandleZone(Zone* zone) const override;
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};
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}
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} // namespace IW4
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@ -1,9 +1,9 @@
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#include "ZoneDefWriterIW5.h"
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#include <cassert>
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#include "Game/IW5/GameIW5.h"
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#include "Game/IW5/GameAssetPoolIW5.h"
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#include "Game/IW5/GameIW5.h"
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#include <cassert>
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using namespace IW5;
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@ -12,9 +12,7 @@ bool ZoneDefWriter::CanHandleZone(Zone* zone) const
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return zone->m_game == &g_GameIW5;
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}
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void ZoneDefWriter::WriteMetaData(ZoneDefinitionOutputStream& stream, const UnlinkerArgs* args, Zone* zone) const
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{
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}
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void ZoneDefWriter::WriteMetaData(ZoneDefinitionOutputStream& stream, const UnlinkerArgs* args, Zone* zone) const {}
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void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const UnlinkerArgs* args, Zone* zone) const
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{
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@ -13,4 +13,4 @@ namespace IW5
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public:
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bool CanHandleZone(Zone* zone) const override;
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};
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}
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} // namespace IW5
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@ -1,9 +1,9 @@
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#include "ZoneDefWriterT5.h"
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#include <cassert>
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#include "Game/T5/GameT5.h"
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#include "Game/T5/GameAssetPoolT5.h"
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#include "Game/T5/GameT5.h"
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#include <cassert>
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using namespace T5;
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@ -12,9 +12,7 @@ bool ZoneDefWriter::CanHandleZone(Zone* zone) const
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return zone->m_game == &g_GameT5;
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}
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void ZoneDefWriter::WriteMetaData(ZoneDefinitionOutputStream& stream, const UnlinkerArgs* args, Zone* zone) const
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{
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}
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void ZoneDefWriter::WriteMetaData(ZoneDefinitionOutputStream& stream, const UnlinkerArgs* args, Zone* zone) const {}
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void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const UnlinkerArgs* args, Zone* zone) const
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{
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@ -13,4 +13,4 @@ namespace T5
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public:
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bool CanHandleZone(Zone* zone) const override;
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};
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}
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} // namespace T5
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@ -1,11 +1,12 @@
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#include "ZoneDefWriterT6.h"
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#include "Game/T6/GameT6.h"
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#include "Game/T6/CommonT6.h"
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#include "Game/T6/GameAssetPoolT6.h"
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#include "Game/T6/GameT6.h"
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#include <sstream>
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#include <iomanip>
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#include <cassert>
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#include <iomanip>
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#include <sstream>
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using namespace T6;
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@ -24,14 +25,13 @@ namespace T6
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}
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};
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const KeyValuePairKnownKey KEY_VALUE_PAIR_KNOWN_KEYS[]
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{
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const KeyValuePairKnownKey KEY_VALUE_PAIR_KNOWN_KEYS[]{
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KeyValuePairKnownKey("ipak_read"),
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KeyValuePairKnownKey("ipak_write"),
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KeyValuePairKnownKey("initial_xmodels"),
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KeyValuePairKnownKey("initial_materials"),
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};
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}
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} // namespace T6
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bool ZoneDefWriter::CanHandleZone(Zone* zone) const
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{
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@ -99,4 +99,4 @@ void ZoneDefWriter::WriteContent(ZoneDefinitionOutputStream& stream, const Unlin
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break;
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}
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}
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}
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}
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@ -16,4 +16,4 @@ namespace T6
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public:
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bool CanHandleZone(Zone* zone) const override;
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};
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}
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} // namespace T6
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