Reformat code with clang format

This commit is contained in:
Clang Format
2023-11-19 15:28:38 +01:00
committed by Jan
parent 22e17272fd
commit 6b4f5d94a8
1099 changed files with 16763 additions and 18076 deletions

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@ -6,23 +6,23 @@
// ===========================================
// Windows Types
typedef unsigned long DWORD;
typedef int BOOL;
typedef unsigned char BYTE;
typedef unsigned short WORD;
typedef float FLOAT;
typedef unsigned long DWORD;
typedef int BOOL;
typedef unsigned char BYTE;
typedef unsigned short WORD;
typedef float FLOAT;
namespace std
{
typedef char int8_t;
typedef short int16_t;
typedef int int32_t;
typedef long long int64_t;
typedef unsigned char uint8_t;
typedef unsigned short uint16_t;
typedef unsigned int uint32_t;
typedef unsigned long long uint64_t;
}
typedef char int8_t;
typedef short int16_t;
typedef int int32_t;
typedef long long int64_t;
typedef unsigned char uint8_t;
typedef unsigned short uint16_t;
typedef unsigned int uint32_t;
typedef unsigned long long uint64_t;
} // namespace std
#define __int8 char
#define __int16 short
@ -52,4 +52,4 @@ typedef void Texture;
#define volatile
#define __cppobj
// EOF
// EOF

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@ -2,7 +2,7 @@
// Entry point for IW3 code generation
#include "../Common.h"
#include "../../../Common/Game/IW3/IW3_Assets.h"
#include "../Common.h"
// EOF
// EOF

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@ -2,7 +2,7 @@
// Entry point for IW4 code generation
#include "../Common.h"
#include "../../../Common/Game/IW4/IW4_Assets.h"
#include "../Common.h"
// EOF
// EOF

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@ -2,7 +2,7 @@
// Entry point for IW5 code generation
#include "../Common.h"
#include "../../../Common/Game/IW5/IW5_Assets.h"
#include "../Common.h"
// EOF
// EOF

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@ -2,7 +2,7 @@
// Entry point for T5 code generation
#include "../Common.h"
#include "../../../Common/Game/T5/T5_Assets.h"
#include "../Common.h"
// EOF
// EOF

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@ -2,7 +2,7 @@
// Entry point for T6 code generation
#include "../Common.h"
#include "../../../Common/Game/T6/T6_Assets.h"
#include "../Common.h"
// EOF
// EOF