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Reformat code with clang format
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@ -1,22 +1,16 @@
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#include "ZoneCodeGeneratorArguments.h"
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#include <iostream>
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#include <type_traits>
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#include "Utils/Arguments/CommandLineOption.h"
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#include "Utils/Arguments/UsageInformation.h"
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const CommandLineOption* const OPTION_HELP = CommandLineOption::Builder::Create()
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.WithShortName("?")
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.WithLongName("help")
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.WithDescription("Displays usage information.")
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.Build();
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#include <iostream>
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#include <type_traits>
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const CommandLineOption* const OPTION_VERBOSE = CommandLineOption::Builder::Create()
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.WithShortName("v")
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.WithLongName("verbose")
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.WithDescription("Outputs a lot more and more detailed messages.")
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.Build();
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const CommandLineOption* const OPTION_HELP =
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CommandLineOption::Builder::Create().WithShortName("?").WithLongName("help").WithDescription("Displays usage information.").Build();
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const CommandLineOption* const OPTION_VERBOSE =
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CommandLineOption::Builder::Create().WithShortName("v").WithLongName("verbose").WithDescription("Outputs a lot more and more detailed messages.").Build();
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// ------
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// INPUT
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@ -25,65 +19,58 @@ const CommandLineOption* const OPTION_VERBOSE = CommandLineOption::Builder::Crea
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constexpr const char* CATEGORY_INPUT = "Input";
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const CommandLineOption* const OPTION_HEADER = CommandLineOption::Builder::Create()
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.WithShortName("h")
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.WithLongName("header")
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.WithDescription("Reads from the specified header file.")
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.WithCategory(CATEGORY_INPUT)
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.WithParameter("headerFile")
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.Reusable()
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.Build();
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.WithShortName("h")
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.WithLongName("header")
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.WithDescription("Reads from the specified header file.")
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.WithCategory(CATEGORY_INPUT)
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.WithParameter("headerFile")
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.Reusable()
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.Build();
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const CommandLineOption* const OPTION_COMMANDS_FILE = CommandLineOption::Builder::Create()
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.WithShortName("c")
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.WithLongName("commands-file")
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.WithDescription("Specifies the commands file. Defaults to stdin.")
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.WithCategory(CATEGORY_INPUT)
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.WithParameter("commandFile")
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.Reusable()
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.Build();
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.WithShortName("c")
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.WithLongName("commands-file")
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.WithDescription("Specifies the commands file. Defaults to stdin.")
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.WithCategory(CATEGORY_INPUT)
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.WithParameter("commandFile")
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.Reusable()
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.Build();
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// ------
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// OUTPUT
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// ------
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constexpr const char* CATEGORY_OUTPUT = "Output";
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const CommandLineOption* const OPTION_OUTPUT_FOLDER = CommandLineOption::Builder::Create()
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.WithShortName("o")
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.WithLongName("output")
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.WithDescription("Specify the folder to save the generate code files to. Defaults to the current directory.")
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.WithCategory(CATEGORY_OUTPUT)
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.WithParameter("outputPath")
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.Build();
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const CommandLineOption* const OPTION_OUTPUT_FOLDER =
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CommandLineOption::Builder::Create()
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.WithShortName("o")
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.WithLongName("output")
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.WithDescription("Specify the folder to save the generate code files to. Defaults to the current directory.")
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.WithCategory(CATEGORY_OUTPUT)
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.WithParameter("outputPath")
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.Build();
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const CommandLineOption* const OPTION_PRINT = CommandLineOption::Builder::Create()
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.WithShortName("p")
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.WithLongName("print")
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.WithDescription("Print the loaded data.")
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.WithCategory(CATEGORY_OUTPUT)
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.Build();
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.WithShortName("p")
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.WithLongName("print")
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.WithDescription("Print the loaded data.")
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.WithCategory(CATEGORY_OUTPUT)
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.Build();
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const CommandLineOption* const OPTION_GENERATE = CommandLineOption::Builder::Create()
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.WithShortName("g")
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.WithLongName("generate")
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.WithDescription(
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"Generates a specified asset/preset combination. Can be used multiple times. Available presets: "
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"ZoneLoad, ZoneWrite, AssetStructTests")
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.WithCategory(CATEGORY_OUTPUT)
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.WithParameter("assetName")
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.WithParameter("preset")
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.Reusable()
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.Build();
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const CommandLineOption* const OPTION_GENERATE =
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CommandLineOption::Builder::Create()
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.WithShortName("g")
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.WithLongName("generate")
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.WithDescription("Generates a specified asset/preset combination. Can be used multiple times. Available presets: "
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"ZoneLoad, ZoneWrite, AssetStructTests")
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.WithCategory(CATEGORY_OUTPUT)
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.WithParameter("assetName")
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.WithParameter("preset")
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.Reusable()
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.Build();
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const CommandLineOption* const COMMAND_LINE_OPTIONS[]
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{
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OPTION_HELP,
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OPTION_VERBOSE,
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OPTION_HEADER,
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OPTION_COMMANDS_FILE,
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OPTION_OUTPUT_FOLDER,
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OPTION_PRINT,
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OPTION_GENERATE
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};
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const CommandLineOption* const COMMAND_LINE_OPTIONS[]{
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OPTION_HELP, OPTION_VERBOSE, OPTION_HEADER, OPTION_COMMANDS_FILE, OPTION_OUTPUT_FOLDER, OPTION_PRINT, OPTION_GENERATE};
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ZoneCodeGeneratorArguments::GenerationTask::GenerationTask()
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: m_all_assets(false)
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