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Reformat code with clang format
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@ -1,7 +1,7 @@
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#pragma once
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#include "Loading/AssetLoadingActions.h"
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#include "Game/IW3/IW3.h"
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#include "Loading/AssetLoadingActions.h"
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namespace IW3
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{
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@ -13,4 +13,4 @@ namespace IW3
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void OnImageLoaded(GfxImage* image) const;
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void LoadImageData(GfxImageLoadDef* loadDef, GfxImage* image) const;
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};
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}
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} // namespace IW3
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