Reformat code with clang format

This commit is contained in:
Clang Format
2023-11-19 15:28:38 +01:00
committed by Jan
parent 22e17272fd
commit 6b4f5d94a8
1099 changed files with 16763 additions and 18076 deletions

View File

@ -1,10 +1,8 @@
#include "ZoneWriterFactoryIW4.h"
#include <cstring>
#include "ContentWriterIW4.h"
#include "Game/IW4/IW4.h"
#include "Game/IW4/GameIW4.h"
#include "Game/IW4/IW4.h"
#include "Game/IW4/ZoneConstantsIW4.h"
#include "Writing/Processor/OutputProcessorDeflate.h"
#include "Writing/Steps/StepAddOutputProcessor.h"
@ -16,6 +14,8 @@
#include "Writing/Steps/StepWriteZoneHeader.h"
#include "Writing/Steps/StepWriteZoneSizes.h"
#include <cstring>
using namespace IW4;
class ZoneWriterFactory::Impl
@ -73,7 +73,8 @@ public:
SetupBlocks();
auto contentInMemory = std::make_unique<StepWriteZoneContentToMemory>(std::make_unique<ContentWriter>(), m_zone, ZoneConstants::OFFSET_BLOCK_BIT_COUNT, ZoneConstants::INSERT_BLOCK);
auto contentInMemory = std::make_unique<StepWriteZoneContentToMemory>(
std::make_unique<ContentWriter>(), m_zone, ZoneConstants::OFFSET_BLOCK_BIT_COUNT, ZoneConstants::INSERT_BLOCK);
auto* contentInMemoryPtr = contentInMemory.get();
m_writer->AddWritingStep(std::move(contentInMemory));