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Finish iw3 zone code generation
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#pragma once
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#include "Loading/AssetLoadingActions.h"
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#include "Game/IW3/IW3.h"
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namespace IW3
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{
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class Actions_GfxImage final : public AssetLoadingActions
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{
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public:
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explicit Actions_GfxImage(Zone* zone);
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void OnImageLoaded(GfxImage* image) const;
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void LoadImageData(GfxImageLoadDef* loadDef, GfxImage* image) const;
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};
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}
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