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Add dumping of t6 physpreset, tracer and zbarrier in their respective infostring files
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@ -394,6 +394,22 @@ namespace T6
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float v[3];
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};
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struct PhysPresetInfo
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{
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float mass;
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float bounce;
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float friction;
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int isFrictionInfinity;
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float bulletForceScale;
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float explosiveForceScale;
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float piecesSpreadFraction;
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float piecesUpwardVelocity;
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int canFloat;
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float gravityScale;
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vec3_t centerOfMassOffset;
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vec3_t buoyancyBoxMin;
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vec3_t buoyancyBoxMax;
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};
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struct PhysPreset
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{
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