chore: restructure sound curve loader to load generic 2D graphs instead

This commit is contained in:
Jan
2024-05-20 13:21:58 +02:00
parent fcb73347c2
commit 6f6a70c212
9 changed files with 307 additions and 271 deletions

View File

@ -1,9 +1,9 @@
#include "AssetLoaderSndCurve.h"
#include "AssetLoading/SndCurve/SndCurveReader.h"
#include "Game/IW4/IW4.h"
#include "ObjLoading.h"
#include "Pool/GlobalAssetPool.h"
#include "Sound/SoundCurveLoader.h"
#include <cstring>
#include <iostream>
@ -11,15 +11,6 @@
using namespace IW4;
std::string AssetLoaderSndCurve::GetAssetFilename(const std::string& assetName)
{
std::ostringstream ss;
ss << "soundaliases/" << assetName << ".vfcurve";
return ss.str();
}
void* AssetLoaderSndCurve::CreateEmptyAsset(const std::string& assetName, MemoryManager* memory)
{
auto* sndCurve = memory->Create<SndCurve>();
@ -36,33 +27,26 @@ bool AssetLoaderSndCurve::CanLoadFromRaw() const
bool AssetLoaderSndCurve::LoadFromRaw(
const std::string& assetName, ISearchPath* searchPath, MemoryManager* memory, IAssetLoadingManager* manager, Zone* zone) const
{
const auto filename = GetAssetFilename(assetName);
const auto file = searchPath->Open(filename);
if (!file.IsOpen())
return false;
const SndCurveReader reader(*file.m_stream, filename);
const auto sndCurveData = reader.Read();
const auto sndCurveData = sound_curve::LoadSoundCurve(manager, assetName);
if (!sndCurveData)
return false;
if (sndCurveData->m_knots.size() > std::extent_v<decltype(SndCurve::knots)>)
if (sndCurveData->knots.size() > std::extent_v<decltype(SndCurve::knots)>)
{
std::cerr << "Failed to load SndCurve \"" << assetName << "\": Too many knots (" << sndCurveData->m_knots.size() << ")\n";
std::cerr << "Failed to load SndCurve \"" << assetName << "\": Too many knots (" << sndCurveData->knots.size() << ")\n";
return false;
}
auto* sndCurve = memory->Create<SndCurve>();
sndCurve->filename = memory->Dup(assetName.c_str());
sndCurve->knotCount = static_cast<uint16_t>(sndCurveData->m_knots.size());
sndCurve->knotCount = static_cast<uint16_t>(sndCurveData->knots.size());
for (auto i = 0u; i < std::extent_v<decltype(SndCurve::knots)>; i++)
{
if (i < sndCurveData->m_knots.size())
if (i < sndCurveData->knots.size())
{
const auto& [x, y] = sndCurveData->m_knots[i];
const auto& [x, y] = sndCurveData->knots[i];
sndCurve->knots[i][0] = static_cast<float>(x);
sndCurve->knots[i][1] = static_cast<float>(y);
}

View File

@ -8,8 +8,6 @@ namespace IW4
{
class AssetLoaderSndCurve final : public BasicAssetLoader<ASSET_TYPE_SOUND_CURVE, SndCurve>
{
static std::string GetAssetFilename(const std::string& assetName);
public:
_NODISCARD void* CreateEmptyAsset(const std::string& assetName, MemoryManager* memory) override;
_NODISCARD bool CanLoadFromRaw() const override;