ZoneLoading: Add ZoneMemory and the possibility to unload zones and their memory

This commit is contained in:
Jan
2019-12-24 18:41:42 +01:00
parent d224eb8ce5
commit 7121f2e215
9 changed files with 116 additions and 2 deletions

View File

@ -8,5 +8,6 @@ class IGame
{
public:
virtual void AddZone(Zone* zone) = 0;
virtual void RemoveZone(Zone* zone) = 0;
virtual std::vector<Zone*> GetZones() = 0;
};