mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-06-18 18:57:57 -05:00
ZoneLoading: Add ZoneMemory and the possibility to unload zones and their memory
This commit is contained in:
@ -7,6 +7,7 @@ class GameT6 : public IGame
|
||||
|
||||
public:
|
||||
void AddZone(Zone* zone) override;
|
||||
void RemoveZone(Zone* zone) override;
|
||||
std::vector<Zone*> GetZones() override;
|
||||
};
|
||||
|
||||
|
Reference in New Issue
Block a user