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Make use of custom functions when converting menus
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@ -1,4 +1,5 @@
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#pragma once
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#include "Zone/Zone.h"
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class IZoneAssetLoaderState
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{
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@ -11,4 +12,9 @@ public:
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IZoneAssetLoaderState(IZoneAssetLoaderState&& other) noexcept = default;
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IZoneAssetLoaderState& operator=(const IZoneAssetLoaderState& other) = default;
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IZoneAssetLoaderState& operator=(IZoneAssetLoaderState&& other) noexcept = default;
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};
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virtual void SetZone(Zone* zone)
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{
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// Do nothing by default
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}
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};
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