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ZoneLoading: Add dumping for Rawfile based assets
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#include "AssetDumperStringTable.h"
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using namespace T6;
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std::string AssetDumperStringTable::GetFileNameForAsset(StringTable* asset)
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{
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return std::string(asset->name);
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}
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void AssetDumperStringTable::DumpAsset(StringTable* asset, FileAPI::File* out)
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{
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// TODO
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}
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