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https://github.com/Laupetin/OpenAssetTools.git
synced 2025-06-12 07:48:16 -05:00
Add Image loading for dds textures for iw3
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280
src/ObjLoading/Image/DdsLoader.cpp
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280
src/ObjLoading/Image/DdsLoader.cpp
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#include "DdsLoader.h"
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#include <iostream>
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#include "Utils/ClassUtils.h"
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#include "Utils/FileUtils.h"
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#include "Image/DdsTypes.h"
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class DdsLoaderInternal
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{
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static constexpr auto DDS_MAGIC = FileUtils::MakeMagic32('D', 'D', 'S', ' ');
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MemoryManager* m_memory_manager;
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std::istream& m_stream;
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TextureType m_texture_type;
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bool m_has_mip_maps;
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size_t m_width;
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size_t m_height;
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size_t m_depth;
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const ImageFormat* m_format;
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_NODISCARD bool ReadMagic() const
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{
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uint32_t magic;
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m_stream.read(reinterpret_cast<char*>(&magic), sizeof(magic));
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if (m_stream.gcount() != sizeof(magic))
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{
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std::cout << "Failed to read dds data" << std::endl;
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return false;
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}
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if (magic != DDS_MAGIC)
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{
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std::cout << "Invalid magic for dds" << std::endl;
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return false;
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}
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return true;
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}
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_NODISCARD bool ReadDxt10Header()
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{
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DDS_HEADER_DXT10 headerDx10{};
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m_stream.read(reinterpret_cast<char*>(&headerDx10), sizeof(headerDx10));
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if (m_stream.gcount() != sizeof(headerDx10))
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{
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std::cout << "Failed to read dds data" << std::endl;
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return false;
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}
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if (headerDx10.resourceDimension == D3D10_RESOURCE_DIMENSION_TEXTURE3D)
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{
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m_texture_type = TextureType::T_3D;
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}
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else if (headerDx10.resourceDimension == D3D10_RESOURCE_DIMENSION_TEXTURE2D)
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{
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if (headerDx10.miscFlag & DDS_RESOURCE_MISC_TEXTURECUBE || headerDx10.arraySize == 6)
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{
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m_texture_type = TextureType::T_CUBE;
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}
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else
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{
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m_texture_type = TextureType::T_2D;
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}
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}
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else
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{
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std::cout << "Unsupported dds resourceDimension " << headerDx10.resourceDimension << std::endl;
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return false;
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}
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for (const auto* imageFormat : ImageFormat::ALL_FORMATS)
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{
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if (imageFormat->GetDxgiFormat() == headerDx10.dxgiFormat)
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{
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m_format = imageFormat;
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return true;
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}
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}
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std::cout << "Unsupported dds dxgi format " << headerDx10.dxgiFormat << std::endl;
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return false;
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}
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_NODISCARD bool ReadPixelFormatFourCc(DDS_PIXELFORMAT& pf)
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{
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switch (pf.dwFourCC)
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{
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case FileUtils::MakeMagic32('D', 'X', 'T', '1'):
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m_format = &ImageFormat::FORMAT_BC1;
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return true;
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case FileUtils::MakeMagic32('D', 'X', 'T', '3'):
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m_format = &ImageFormat::FORMAT_BC2;
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return true;
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case FileUtils::MakeMagic32('D', 'X', 'T', '5'):
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m_format = &ImageFormat::FORMAT_BC3;
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return true;
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case FileUtils::MakeMagic32('D', 'X', '1', '0'):
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return ReadDxt10Header();
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default:
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std::cout << "Unknown dds FourCC " << pf.dwFourCC << std::endl;
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return false;
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}
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}
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static void ExtractSizeAndOffsetFromMask(uint32_t mask, unsigned& offset, unsigned& size)
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{
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offset = 0;
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size = 0;
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if (mask == 0)
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return;
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while ((mask & 1) == 0)
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{
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offset++;
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mask >>= 1;
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}
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while ((mask & 1) == 1)
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{
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size++;
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mask >>= 1;
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}
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}
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_NODISCARD bool ReadPixelFormatUnsigned(DDS_PIXELFORMAT& pf)
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{
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unsigned rOffset, rSize, gOffset, gSize, bOffset, bSize, aOffset, aSize;
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ExtractSizeAndOffsetFromMask(pf.dwRBitMask, rOffset, rSize);
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ExtractSizeAndOffsetFromMask(pf.dwGBitMask, gOffset, gSize);
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ExtractSizeAndOffsetFromMask(pf.dwBBitMask, bOffset, bSize);
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ExtractSizeAndOffsetFromMask(pf.dwABitMask, aOffset, aSize);
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for (const auto* imageFormat : ImageFormat::ALL_FORMATS)
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{
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if (imageFormat->GetType() != ImageFormatType::UNSIGNED)
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continue;
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const auto* unsignedImageFormat = dynamic_cast<const ImageFormatUnsigned*>(imageFormat);
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if (unsignedImageFormat->m_r_offset == rOffset && unsignedImageFormat->m_r_size == rSize
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&& unsignedImageFormat->m_g_offset == gOffset && unsignedImageFormat->m_g_size == gSize
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&& unsignedImageFormat->m_b_offset == bOffset && unsignedImageFormat->m_b_size == bSize
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&& unsignedImageFormat->m_a_offset == aOffset && unsignedImageFormat->m_a_size == aSize)
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{
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m_format = imageFormat;
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return true;
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}
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}
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std::cout << "Failed to find dds pixel format: R=" << std::hex << pf.dwRBitMask
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<< " G=" << std::hex << pf.dwGBitMask
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<< " B=" << std::hex << pf.dwBBitMask
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<< " A=" << std::hex << pf.dwABitMask << std::endl;
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return false;
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}
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_NODISCARD bool ReadPixelFormat(DDS_PIXELFORMAT& pf)
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{
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if (pf.dwFlags & DDPF_FOURCC)
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return ReadPixelFormatFourCc(pf);
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return ReadPixelFormatUnsigned(pf);
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}
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_NODISCARD bool ReadHeader()
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{
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DDS_HEADER header{};
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m_stream.read(reinterpret_cast<char*>(&header), sizeof(header));
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if (m_stream.gcount() != sizeof(header))
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{
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std::cout << "Failed to read dds data" << std::endl;
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return false;
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}
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m_width = header.dwWidth;
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m_height = header.dwHeight;
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m_depth = header.dwDepth;
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m_has_mip_maps = (header.dwCaps & DDSCAPS_MIPMAP) != 0 || header.dwMipMapCount > 1;
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if (header.dwCaps2 & DDSCAPS2_CUBEMAP)
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m_texture_type = TextureType::T_CUBE;
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else if (header.dwDepth > 1)
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m_texture_type = TextureType::T_3D;
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else
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m_texture_type = TextureType::T_2D;
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return ReadPixelFormat(header.ddspf);
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}
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_NODISCARD Texture* ReadTextureData() const
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{
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Texture* result;
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switch (m_texture_type)
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{
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case TextureType::T_2D:
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result = new Texture2D(m_format, m_width, m_height, m_has_mip_maps);
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break;
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case TextureType::T_3D:
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result = new Texture3D(m_format, m_width, m_height, m_depth, m_has_mip_maps);
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break;
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case TextureType::T_CUBE:
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result = new TextureCube(m_format, m_width, m_height, m_has_mip_maps);
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break;
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default:
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return nullptr;
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}
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const auto mipMapCount = m_has_mip_maps ? result->GetMipMapCount() : 1;
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const auto faceCount = m_texture_type == TextureType::T_CUBE ? 6 : 1;
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result->Allocate();
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for (auto mipLevel = 0; mipLevel < mipMapCount; mipLevel++)
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{
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const auto mipSize = result->GetSizeOfMipLevel(mipLevel);
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for (auto face = 0; face < faceCount; face++)
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{
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m_stream.read(reinterpret_cast<char*>(result->GetBufferForMipLevel(mipLevel, face)), mipSize);
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if (m_stream.gcount() != mipSize)
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{
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std::cout << "Failed to read texture data from dds" << std::endl;
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delete result;
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return nullptr;
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}
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}
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}
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return result;
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}
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public:
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DdsLoaderInternal(MemoryManager* memoryManager, std::istream& stream)
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: m_memory_manager(memoryManager),
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m_stream(stream),
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m_texture_type(TextureType::T_2D),
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m_has_mip_maps(false),
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m_width(0u),
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m_height(0u),
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m_depth(0u),
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m_format(nullptr)
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{
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}
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Texture* LoadDds()
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{
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if (!ReadMagic()
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|| !ReadHeader())
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{
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return nullptr;
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}
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return ReadTextureData();
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}
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};
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DdsLoader::DdsLoader(MemoryManager* memoryManager)
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: m_memory_manager(memoryManager)
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{
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}
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Texture* DdsLoader::LoadDds(std::istream& stream) const
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{
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DdsLoaderInternal internal(m_memory_manager, stream);
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return internal.LoadDds();
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}
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15
src/ObjLoading/Image/DdsLoader.h
Normal file
15
src/ObjLoading/Image/DdsLoader.h
Normal file
@ -0,0 +1,15 @@
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#pragma once
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#include <istream>
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#include "Utils/MemoryManager.h"
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#include "Image/Texture.h"
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class DdsLoader
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{
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MemoryManager* m_memory_manager;
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public:
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explicit DdsLoader(MemoryManager* memoryManager);
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Texture* LoadDds(std::istream& stream) const;
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};
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