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Add Image loading for dds textures for iw3
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15
src/ObjLoading/Image/DdsLoader.h
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15
src/ObjLoading/Image/DdsLoader.h
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#pragma once
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#include <istream>
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#include "Utils/MemoryManager.h"
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#include "Image/Texture.h"
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class DdsLoader
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{
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MemoryManager* m_memory_manager;
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public:
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explicit DdsLoader(MemoryManager* memoryManager);
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Texture* LoadDds(std::istream& stream) const;
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};
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