refactor: use templating for JsonMaterials

This commit is contained in:
Jan
2025-06-25 18:30:07 +01:00
parent 0736b8043b
commit 79b0706fc1
6 changed files with 536 additions and 791 deletions

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@ -7,7 +7,8 @@ function ObjCommon:include(includes)
minizip:include(includes) minizip:include(includes)
Parser:include(includes) Parser:include(includes)
includedirs { includedirs {
path.join(ProjectFolder(), "ObjCommon") path.join(ProjectFolder(), "ObjCommon"),
"%{wks.location}/src/ObjCommon"
} }
end end
end end
@ -21,7 +22,7 @@ function ObjCommon:link(links)
end end
function ObjCommon:use() function ObjCommon:use()
dependson(self:name())
end end
function ObjCommon:name() function ObjCommon:name()
@ -49,6 +50,8 @@ function ObjCommon:project()
} }
} }
useSourceTemplating("ObjCommon")
self:include(includes) self:include(includes)
Utils:include(includes) Utils:include(includes)
end end

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@ -1,391 +0,0 @@
#pragma once
#include "Game/IW5/IW5.h"
#include "Json/JsonExtension.h"
#include <memory>
#include <nlohmann/json.hpp>
#include <optional>
#include <string>
#include <vector>
namespace IW5
{
NLOHMANN_JSON_SERIALIZE_ENUM(GfxStencilOp,
{
{GFXS_STENCILOP_KEEP, "keep" },
{GFXS_STENCILOP_ZERO, "zero" },
{GFXS_STENCILOP_REPLACE, "replace"},
{GFXS_STENCILOP_INCRSAT, "incrsat"},
{GFXS_STENCILOP_DECRSAT, "decrsat"},
{GFXS_STENCILOP_INVERT, "invert" },
{GFXS_STENCILOP_INCR, "incr" },
{GFXS_STENCILOP_DECR, "decr" },
});
NLOHMANN_JSON_SERIALIZE_ENUM(GfxStencilFunc,
{
{GFXS_STENCILFUNC_NEVER, "never" },
{GFXS_STENCILFUNC_LESS, "less" },
{GFXS_STENCILFUNC_EQUAL, "equal" },
{GFXS_STENCILFUNC_LESSEQUAL, "lessequal" },
{GFXS_STENCILFUNC_GREATER, "greater" },
{GFXS_STENCILFUNC_NOTEQUAL, "notequal" },
{GFXS_STENCILFUNC_GREATEREQUAL, "greaterequal"},
{GFXS_STENCILFUNC_ALWAYS, "always" },
});
class JsonStencil
{
public:
GfxStencilOp pass;
GfxStencilOp fail;
GfxStencilOp zfail;
GfxStencilFunc func;
};
NLOHMANN_DEFINE_TYPE_EXTENSION(JsonStencil, pass, fail, zfail, func);
enum class JsonAlphaTest
{
INVALID,
DISABLED,
GT0,
LT128,
GE128
};
NLOHMANN_JSON_SERIALIZE_ENUM(JsonAlphaTest,
{
{JsonAlphaTest::INVALID, nullptr },
{JsonAlphaTest::DISABLED, "disabled"},
{JsonAlphaTest::GT0, "gt0" },
{JsonAlphaTest::LT128, "lt128" },
{JsonAlphaTest::GE128, "ge128" }
});
enum class JsonCullFace
{
INVALID,
NONE,
BACK,
FRONT
};
NLOHMANN_JSON_SERIALIZE_ENUM(
JsonCullFace,
{
{JsonCullFace::INVALID, nullptr},
{JsonCullFace::NONE, "none" },
{JsonCullFace::BACK, "back" },
{JsonCullFace::FRONT, "front"}
});
enum class JsonDepthTest
{
INVALID,
DISABLED,
ALWAYS,
LESS,
EQUAL,
LESS_EQUAL
};
NLOHMANN_JSON_SERIALIZE_ENUM(JsonDepthTest,
{
{JsonDepthTest::INVALID, nullptr },
{JsonDepthTest::DISABLED, "disabled" },
{JsonDepthTest::ALWAYS, "always" },
{JsonDepthTest::LESS, "less" },
{JsonDepthTest::EQUAL, "equal" },
{JsonDepthTest::LESS_EQUAL, "less_equal"}
});
NLOHMANN_JSON_SERIALIZE_ENUM(GfxBlend,
{
{GFXS_BLEND_DISABLED, "disabled" },
{GFXS_BLEND_ZERO, "zero" },
{GFXS_BLEND_ONE, "one" },
{GFXS_BLEND_SRCCOLOR, "srccolor" },
{GFXS_BLEND_INVSRCCOLOR, "invsrccolor" },
{GFXS_BLEND_SRCALPHA, "srcalpha" },
{GFXS_BLEND_INVSRCALPHA, "invsrcalpha" },
{GFXS_BLEND_DESTALPHA, "destalpha" },
{GFXS_BLEND_INVDESTALPHA, "invdestalpha"},
{GFXS_BLEND_DESTCOLOR, "destcolor" },
{GFXS_BLEND_INVDESTCOLOR, "invdestcolor"},
});
NLOHMANN_JSON_SERIALIZE_ENUM(GfxBlendOp,
{
{GFXS_BLENDOP_DISABLED, "disabled" },
{GFXS_BLENDOP_ADD, "add" },
{GFXS_BLENDOP_SUBTRACT, "subtract" },
{GFXS_BLENDOP_REVSUBTRACT, "revsubtract"},
{GFXS_BLENDOP_MIN, "min" },
{GFXS_BLENDOP_MAX, "max" },
});
NLOHMANN_JSON_SERIALIZE_ENUM(GfxPolygonOffset_e,
{
{GFXS_POLYGON_OFFSET_0, "offset0" },
{GFXS_POLYGON_OFFSET_1, "offset1" },
{GFXS_POLYGON_OFFSET_2, "offset2" },
{GFXS_POLYGON_OFFSET_SHADOWMAP, "offsetShadowmap"},
});
class JsonStateBitsTableEntry
{
public:
GfxBlend srcBlendRgb;
GfxBlend dstBlendRgb;
GfxBlendOp blendOpRgb;
JsonAlphaTest alphaTest;
JsonCullFace cullFace;
GfxBlend srcBlendAlpha;
GfxBlend dstBlendAlpha;
GfxBlendOp blendOpAlpha;
bool colorWriteRgb;
bool colorWriteAlpha;
bool gammaWrite;
bool polymodeLine;
bool depthWrite;
JsonDepthTest depthTest;
GfxPolygonOffset_e polygonOffset;
std::optional<JsonStencil> stencilFront;
std::optional<JsonStencil> stencilBack;
};
NLOHMANN_DEFINE_TYPE_EXTENSION(JsonStateBitsTableEntry,
srcBlendRgb,
dstBlendRgb,
blendOpRgb,
alphaTest,
cullFace,
srcBlendAlpha,
dstBlendAlpha,
blendOpAlpha,
colorWriteRgb,
colorWriteAlpha,
polymodeLine,
depthWrite,
depthWrite,
depthTest,
polygonOffset,
stencilFront,
stencilBack);
class JsonConstant
{
public:
std::optional<std::string> name;
std::optional<std::string> nameFragment;
std::optional<unsigned> nameHash;
std::vector<float> literal;
};
inline void to_json(nlohmann::json& out, const JsonConstant& in)
{
if (in.name.has_value())
{
optional_to_json(out, "name", in.name);
}
else
{
optional_to_json(out, "nameFragment", in.nameFragment);
optional_to_json(out, "nameHash", in.nameHash);
}
out["literal"] = in.literal;
}
inline void from_json(const nlohmann::json& in, JsonConstant& out)
{
optional_from_json(in, "name", out.name);
optional_from_json(in, "nameFragment", out.nameFragment);
optional_from_json(in, "nameHash", out.nameHash);
in.at("literal").get_to(out.literal);
};
NLOHMANN_JSON_SERIALIZE_ENUM(TextureFilter,
{
{TEXTURE_FILTER_DISABLED, "disabled"},
{TEXTURE_FILTER_NEAREST, "nearest" },
{TEXTURE_FILTER_LINEAR, "linear" },
{TEXTURE_FILTER_ANISO2X, "aniso2x" },
{TEXTURE_FILTER_ANISO4X, "aniso4x" },
});
NLOHMANN_JSON_SERIALIZE_ENUM(SamplerStateBitsMipMap_e,
{
{SAMPLER_MIPMAP_ENUM_DISABLED, "disabled"},
{SAMPLER_MIPMAP_ENUM_NEAREST, "nearest" },
{SAMPLER_MIPMAP_ENUM_LINEAR, "linear" },
});
class JsonSamplerState
{
public:
TextureFilter filter;
SamplerStateBitsMipMap_e mipMap;
bool clampU;
bool clampV;
bool clampW;
};
NLOHMANN_DEFINE_TYPE_EXTENSION(JsonSamplerState, filter, mipMap, clampU, clampV, clampW);
class JsonComplex
{
public:
float real;
float imag;
};
NLOHMANN_DEFINE_TYPE_EXTENSION(JsonComplex, real, imag);
class JsonWater
{
public:
float floatTime;
int m;
int n;
std::string h0;
std::string wTerm;
float lx;
float lz;
float gravity;
float windvel;
std::array<float, 2> winddir;
float amplitude;
std::array<float, 4> codeConstant;
};
NLOHMANN_DEFINE_TYPE_EXTENSION(JsonWater, floatTime, m, n, h0, wTerm, lx, lz, gravity, windvel, winddir, amplitude, codeConstant);
NLOHMANN_JSON_SERIALIZE_ENUM(TextureSemantic,
{
{TS_2D, "2D" },
{TS_FUNCTION, "function" },
{TS_COLOR_MAP, "colorMap" },
{TS_DETAIL_MAP, "detailMap" },
{TS_UNUSED_2, "unused2" },
{TS_NORMAL_MAP, "normalMap" },
{TS_UNUSED_3, "unused3" },
{TS_UNUSED_4, "unused4" },
{TS_SPECULAR_MAP, "specularMap" },
{TS_UNUSED_5, "unused5" },
{TS_UNUSED_6, "unused6" },
{TS_WATER_MAP, "waterMap" },
{TS_DISPLACEMENT_MAP, "displacementMap"},
});
class JsonTexture
{
public:
std::optional<std::string> name;
std::optional<unsigned> nameHash;
std::optional<std::string> nameStart;
std::optional<std::string> nameEnd;
TextureSemantic semantic;
JsonSamplerState samplerState;
std::string image;
std::optional<JsonWater> water;
};
inline void to_json(nlohmann::json& out, const JsonTexture& in)
{
if (in.name.has_value())
{
optional_to_json(out, "name", in.name);
}
else
{
optional_to_json(out, "nameHash", in.nameHash);
optional_to_json(out, "nameStart", in.nameStart);
optional_to_json(out, "nameEnd", in.nameEnd);
}
out["semantic"] = in.semantic;
out["samplerState"] = in.samplerState;
out["image"] = in.image;
optional_to_json(out, "water", in.water);
}
inline void from_json(const nlohmann::json& in, JsonTexture& out)
{
optional_from_json(in, "name", out.name);
optional_from_json(in, "nameHash", out.nameHash);
optional_from_json(in, "nameStart", out.nameStart);
optional_from_json(in, "nameEnd", out.nameEnd);
in.at("semantic").get_to(out.semantic);
in.at("samplerState").get_to(out.samplerState);
in.at("image").get_to(out.image);
optional_from_json(in, "water", out.water);
};
class JsonTextureAtlas
{
public:
uint8_t rows;
uint8_t columns;
};
NLOHMANN_DEFINE_TYPE_EXTENSION(JsonTextureAtlas, rows, columns);
NLOHMANN_JSON_SERIALIZE_ENUM(MaterialGameFlags,
{
{MTL_GAMEFLAG_1, "1" },
{MTL_GAMEFLAG_2, "2" },
{MTL_GAMEFLAG_4, "4" },
{MTL_GAMEFLAG_8, "8" },
{MTL_GAMEFLAG_10, "10" },
{MTL_GAMEFLAG_20, "20" },
{MTL_GAMEFLAG_40, "40" },
{MTL_GAMEFLAG_80, "80" },
{MTL_GAMEFLAG_100, "100" },
{MTL_GAMEFLAG_200, "200" },
{MTL_GAMEFLAG_400, "400" },
{MTL_GAMEFLAG_800, "800" },
{MTL_GAMEFLAG_1000, "1000"},
});
NLOHMANN_JSON_SERIALIZE_ENUM(GfxCameraRegionType,
{
{CAMERA_REGION_LIT_OPAQUE, "litOpaque" },
{CAMERA_REGION_LIT_TRANS, "litTrans" },
{CAMERA_REGION_EMISSIVE, "emissive" },
{CAMERA_REGION_DEPTH_HACK, "depthHack" },
{CAMERA_REGION_LIGHT_MAP_OPAQUE, "lightMapOpaque"},
{CAMERA_REGION_NONE, "none" },
});
class JsonMaterial
{
public:
std::vector<MaterialGameFlags> gameFlags;
unsigned sortKey;
std::optional<JsonTextureAtlas> textureAtlas;
unsigned surfaceTypeBits;
std::vector<int8_t> stateBitsEntry;
unsigned stateFlags;
GfxCameraRegionType cameraRegion;
std::string techniqueSet;
std::vector<JsonTexture> textures;
std::vector<JsonConstant> constants;
std::vector<JsonStateBitsTableEntry> stateBits;
};
NLOHMANN_DEFINE_TYPE_EXTENSION(JsonMaterial,
gameFlags,
sortKey,
textureAtlas,
surfaceTypeBits,
stateBitsEntry,
stateFlags,
cameraRegion,
techniqueSet,
textures,
constants,
stateBits);
} // namespace IW5

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@ -1,397 +0,0 @@
#pragma once
#include "Game/T6/T6.h"
#include "Json/JsonExtension.h"
#include <memory>
#include <nlohmann/json.hpp>
#include <optional>
#include <string>
#include <vector>
namespace T6
{
NLOHMANN_JSON_SERIALIZE_ENUM(GfxStencilOp,
{
{GFXS_STENCILOP_KEEP, "keep" },
{GFXS_STENCILOP_ZERO, "zero" },
{GFXS_STENCILOP_REPLACE, "replace"},
{GFXS_STENCILOP_INCRSAT, "incrsat"},
{GFXS_STENCILOP_DECRSAT, "decrsat"},
{GFXS_STENCILOP_INVERT, "invert" },
{GFXS_STENCILOP_INCR, "incr" },
{GFXS_STENCILOP_DECR, "decr" },
});
NLOHMANN_JSON_SERIALIZE_ENUM(GfxStencilFunc,
{
{GFXS_STENCILFUNC_NEVER, "never" },
{GFXS_STENCILFUNC_LESS, "less" },
{GFXS_STENCILFUNC_EQUAL, "equal" },
{GFXS_STENCILFUNC_LESSEQUAL, "lessequal" },
{GFXS_STENCILFUNC_GREATER, "greater" },
{GFXS_STENCILFUNC_NOTEQUAL, "notequal" },
{GFXS_STENCILFUNC_GREATEREQUAL, "greaterequal"},
{GFXS_STENCILFUNC_ALWAYS, "always" },
});
class JsonStencil
{
public:
GfxStencilOp pass;
GfxStencilOp fail;
GfxStencilOp zfail;
GfxStencilFunc func;
};
NLOHMANN_DEFINE_TYPE_EXTENSION(JsonStencil, pass, fail, zfail, func);
enum class JsonAlphaTest
{
INVALID,
DISABLED,
GT0,
GE128
};
NLOHMANN_JSON_SERIALIZE_ENUM(
JsonAlphaTest,
{
{JsonAlphaTest::INVALID, nullptr },
{JsonAlphaTest::DISABLED, "disabled"},
{JsonAlphaTest::GT0, "gt0" },
{JsonAlphaTest::GE128, "ge128" }
});
enum class JsonCullFace
{
INVALID,
NONE,
BACK,
FRONT
};
NLOHMANN_JSON_SERIALIZE_ENUM(
JsonCullFace,
{
{JsonCullFace::INVALID, nullptr},
{JsonCullFace::NONE, "none" },
{JsonCullFace::BACK, "back" },
{JsonCullFace::FRONT, "front"}
});
enum class JsonDepthTest
{
INVALID,
DISABLED,
ALWAYS,
LESS,
EQUAL,
LESS_EQUAL
};
NLOHMANN_JSON_SERIALIZE_ENUM(JsonDepthTest,
{
{JsonDepthTest::INVALID, nullptr },
{JsonDepthTest::DISABLED, "disabled" },
{JsonDepthTest::ALWAYS, "always" },
{JsonDepthTest::LESS, "less" },
{JsonDepthTest::EQUAL, "equal" },
{JsonDepthTest::LESS_EQUAL, "less_equal"}
});
NLOHMANN_JSON_SERIALIZE_ENUM(GfxBlend,
{
{GFXS_BLEND_DISABLED, "disabled" },
{GFXS_BLEND_ZERO, "zero" },
{GFXS_BLEND_ONE, "one" },
{GFXS_BLEND_SRCCOLOR, "srccolor" },
{GFXS_BLEND_INVSRCCOLOR, "invsrccolor" },
{GFXS_BLEND_SRCALPHA, "srcalpha" },
{GFXS_BLEND_INVSRCALPHA, "invsrcalpha" },
{GFXS_BLEND_DESTALPHA, "destalpha" },
{GFXS_BLEND_INVDESTALPHA, "invdestalpha"},
{GFXS_BLEND_DESTCOLOR, "destcolor" },
{GFXS_BLEND_INVDESTCOLOR, "invdestcolor"},
});
NLOHMANN_JSON_SERIALIZE_ENUM(GfxBlendOp,
{
{GFXS_BLENDOP_DISABLED, "disabled" },
{GFXS_BLENDOP_ADD, "add" },
{GFXS_BLENDOP_SUBTRACT, "subtract" },
{GFXS_BLENDOP_REVSUBTRACT, "revsubtract"},
{GFXS_BLENDOP_MIN, "min" },
{GFXS_BLENDOP_MAX, "max" },
});
NLOHMANN_JSON_SERIALIZE_ENUM(GfxPolygonOffset_e,
{
{GFXS_POLYGON_OFFSET_0, "offset0" },
{GFXS_POLYGON_OFFSET_1, "offset1" },
{GFXS_POLYGON_OFFSET_2, "offset2" },
{GFXS_POLYGON_OFFSET_SHADOWMAP, "offsetShadowmap"},
});
class JsonStateBitsTableEntry
{
public:
GfxBlend srcBlendRgb;
GfxBlend dstBlendRgb;
GfxBlendOp blendOpRgb;
JsonAlphaTest alphaTest;
JsonCullFace cullFace;
GfxBlend srcBlendAlpha;
GfxBlend dstBlendAlpha;
GfxBlendOp blendOpAlpha;
bool colorWriteRgb;
bool colorWriteAlpha;
bool polymodeLine;
bool depthWrite;
JsonDepthTest depthTest;
GfxPolygonOffset_e polygonOffset;
std::optional<JsonStencil> stencilFront;
std::optional<JsonStencil> stencilBack;
};
NLOHMANN_DEFINE_TYPE_EXTENSION(JsonStateBitsTableEntry,
srcBlendRgb,
dstBlendRgb,
blendOpRgb,
alphaTest,
cullFace,
srcBlendAlpha,
dstBlendAlpha,
blendOpAlpha,
colorWriteRgb,
colorWriteAlpha,
polymodeLine,
depthWrite,
depthWrite,
depthTest,
polygonOffset,
stencilFront,
stencilBack);
class JsonConstant
{
public:
std::optional<std::string> name;
std::optional<std::string> nameFragment;
std::optional<unsigned> nameHash;
std::vector<float> literal;
};
inline void to_json(nlohmann::json& out, const JsonConstant& in)
{
if (in.name.has_value())
{
optional_to_json(out, "name", in.name);
}
else
{
optional_to_json(out, "nameFragment", in.nameFragment);
optional_to_json(out, "nameHash", in.nameHash);
}
out["literal"] = in.literal;
}
inline void from_json(const nlohmann::json& in, JsonConstant& out)
{
optional_from_json(in, "name", out.name);
optional_from_json(in, "nameFragment", out.nameFragment);
optional_from_json(in, "nameHash", out.nameHash);
in.at("literal").get_to(out.literal);
};
NLOHMANN_JSON_SERIALIZE_ENUM(TextureFilter,
{
{TEXTURE_FILTER_DISABLED, "disabled"},
{TEXTURE_FILTER_NEAREST, "nearest" },
{TEXTURE_FILTER_LINEAR, "linear" },
{TEXTURE_FILTER_ANISO2X, "aniso2x" },
{TEXTURE_FILTER_ANISO4X, "aniso4x" },
{TEXTURE_FILTER_COMPARE, "compare" },
});
NLOHMANN_JSON_SERIALIZE_ENUM(SamplerStateBitsMipMap_e,
{
{SAMPLER_MIPMAP_ENUM_DISABLED, "disabled"},
{SAMPLER_MIPMAP_ENUM_NEAREST, "nearest" },
{SAMPLER_MIPMAP_ENUM_LINEAR, "linear" },
});
class JsonSamplerState
{
public:
TextureFilter filter;
SamplerStateBitsMipMap_e mipMap;
bool clampU;
bool clampV;
bool clampW;
};
NLOHMANN_DEFINE_TYPE_EXTENSION(JsonSamplerState, filter, mipMap, clampU, clampV, clampW);
NLOHMANN_JSON_SERIALIZE_ENUM(TextureSemantic,
{
{TS_2D, "2D" },
{TS_FUNCTION, "function" },
{TS_COLOR_MAP, "colorMap" },
{TS_UNUSED_1, "unused1" },
{TS_UNUSED_2, "unused2" },
{TS_NORMAL_MAP, "normalMap" },
{TS_UNUSED_3, "unused3" },
{TS_UNUSED_4, "unused4" },
{TS_SPECULAR_MAP, "specularMap" },
{TS_UNUSED_5, "unused5" },
{TS_OCCLUSION_MAP, "occlusionMap"},
{TS_UNUSED_6, "unused6" },
{TS_COLOR0_MAP, "color0Map" },
{TS_COLOR1_MAP, "color1Map" },
{TS_COLOR2_MAP, "color2Map" },
{TS_COLOR3_MAP, "color3Map" },
{TS_COLOR4_MAP, "color4Map" },
{TS_COLOR5_MAP, "color5Map" },
{TS_COLOR6_MAP, "color6Map" },
{TS_COLOR7_MAP, "color7Map" },
{TS_COLOR8_MAP, "color8Map" },
{TS_COLOR9_MAP, "color9Map" },
{TS_COLOR10_MAP, "color10Map" },
{TS_COLOR11_MAP, "color11Map" },
{TS_COLOR12_MAP, "color12Map" },
{TS_COLOR13_MAP, "color13Map" },
{TS_COLOR14_MAP, "color14Map" },
{TS_COLOR15_MAP, "color15Map" },
{TS_THROW_MAP, "throwMap" },
});
class JsonTexture
{
public:
std::optional<std::string> name;
std::optional<unsigned> nameHash;
std::optional<std::string> nameStart;
std::optional<std::string> nameEnd;
TextureSemantic semantic;
bool isMatureContent;
JsonSamplerState samplerState;
std::string image;
};
inline void to_json(nlohmann::json& out, const JsonTexture& in)
{
if (in.name.has_value())
{
optional_to_json(out, "name", in.name);
}
else
{
optional_to_json(out, "nameHash", in.nameHash);
optional_to_json(out, "nameStart", in.nameStart);
optional_to_json(out, "nameEnd", in.nameEnd);
}
out["semantic"] = in.semantic;
out["isMatureContent"] = in.isMatureContent;
out["samplerState"] = in.samplerState;
out["image"] = in.image;
}
inline void from_json(const nlohmann::json& in, JsonTexture& out)
{
optional_from_json(in, "name", out.name);
optional_from_json(in, "nameHash", out.nameHash);
optional_from_json(in, "nameStart", out.nameStart);
optional_from_json(in, "nameEnd", out.nameEnd);
in.at("semantic").get_to(out.semantic);
in.at("isMatureContent").get_to(out.isMatureContent);
in.at("samplerState").get_to(out.samplerState);
in.at("image").get_to(out.image);
};
class JsonTextureAtlas
{
public:
uint8_t rows;
uint8_t columns;
};
NLOHMANN_DEFINE_TYPE_EXTENSION(JsonTextureAtlas, rows, columns);
NLOHMANN_JSON_SERIALIZE_ENUM(MaterialGameFlags,
{
{MTL_GAMEFLAG_1, "1" },
{MTL_GAMEFLAG_2, "2" },
{MTL_GAMEFLAG_NO_MARKS, "NO_MARKS" },
{MTL_GAMEFLAG_NO_MARKS, "4" },
{MTL_GAMEFLAG_8, "8" },
{MTL_GAMEFLAG_10, "10" },
{MTL_GAMEFLAG_20, "20" },
{MTL_GAMEFLAG_CASTS_SHADOW, "CASTS_SHADOW"},
{MTL_GAMEFLAG_CASTS_SHADOW, "40" },
{MTL_GAMEFLAG_80, "80" },
{MTL_GAMEFLAG_100, "100" },
{MTL_GAMEFLAG_200, "200" },
{MTL_GAMEFLAG_400, "400" },
{MTL_GAMEFLAG_800, "800" },
{MTL_GAMEFLAG_1000, "1000" },
});
NLOHMANN_JSON_SERIALIZE_ENUM(GfxCameraRegionType,
{
{CAMERA_REGION_LIT_OPAQUE, "litOpaque" },
{CAMERA_REGION_LIT_TRANS, "litTrans" },
{CAMERA_REGION_LIT_QUASI_OPAQUE, "litQuasiOpaque"},
{CAMERA_REGION_EMISSIVE_OPAQUE, "emissiveOpaque"},
{CAMERA_REGION_EMISSIVE_TRANS, "emissiveTrans" },
{CAMERA_REGION_EMISSIVE_FX, "emissiveFx" },
{CAMERA_REGION_LIGHT_MAP_OPAQUE, "lightMapOpaque"},
{CAMERA_REGION_DEPTH_HACK, "depthHack" },
{CAMERA_REGION_UNUSED, "unused" },
{CAMERA_REGION_SONAR, "sonar" },
{CAMERA_REGION_NONE, "none" },
});
class JsonMaterial
{
public:
std::vector<MaterialGameFlags> gameFlags;
unsigned sortKey;
std::optional<JsonTextureAtlas> textureAtlas;
unsigned surfaceTypeBits;
unsigned layeredSurfaceTypes;
unsigned hashIndex;
unsigned surfaceFlags;
unsigned contents;
std::vector<int8_t> stateBitsEntry;
unsigned stateFlags;
GfxCameraRegionType cameraRegion;
uint8_t probeMipBits;
std::string techniqueSet;
std::vector<JsonTexture> textures;
std::vector<JsonConstant> constants;
std::vector<JsonStateBitsTableEntry> stateBits;
std::optional<std::string> thermalMaterial;
};
NLOHMANN_DEFINE_TYPE_EXTENSION(JsonMaterial,
gameFlags,
sortKey,
textureAtlas,
surfaceTypeBits,
layeredSurfaceTypes,
hashIndex,
surfaceFlags,
contents,
stateBitsEntry,
stateFlags,
cameraRegion,
probeMipBits,
techniqueSet,
textures,
constants,
stateBits,
thermalMaterial);
} // namespace T6

View File

@ -0,0 +1,529 @@
#options GAME (IW5, T6)
#filename "Game/" + GAME + "/Material/JsonMaterial" + GAME + ".h"
#if GAME == "IW5"
#define FEATURE_IW5
#define HAS_WATER
#elif GAME == "T6"
#define FEATURE_T6
#endif
// This file was templated.
// See JsonMaterialWriter.h.template.
// Do not modify, changes will be lost.
#pragma once
#set GAME_HEADER "\"Game/" + GAME + "/" + GAME + ".h\""
#include GAME_HEADER
#include "Json/JsonExtension.h"
#include <memory>
#include <nlohmann/json.hpp>
#include <optional>
#include <string>
#include <vector>
namespace GAME
{
NLOHMANN_JSON_SERIALIZE_ENUM(GfxStencilOp, {
{GFXS_STENCILOP_KEEP, "keep" },
{GFXS_STENCILOP_ZERO, "zero" },
{GFXS_STENCILOP_REPLACE, "replace"},
{GFXS_STENCILOP_INCRSAT, "incrsat"},
{GFXS_STENCILOP_DECRSAT, "decrsat"},
{GFXS_STENCILOP_INVERT, "invert" },
{GFXS_STENCILOP_INCR, "incr" },
{GFXS_STENCILOP_DECR, "decr" },
});
NLOHMANN_JSON_SERIALIZE_ENUM(GfxStencilFunc, {
{GFXS_STENCILFUNC_NEVER, "never" },
{GFXS_STENCILFUNC_LESS, "less" },
{GFXS_STENCILFUNC_EQUAL, "equal" },
{GFXS_STENCILFUNC_LESSEQUAL, "lessequal" },
{GFXS_STENCILFUNC_GREATER, "greater" },
{GFXS_STENCILFUNC_NOTEQUAL, "notequal" },
{GFXS_STENCILFUNC_GREATEREQUAL, "greaterequal"},
{GFXS_STENCILFUNC_ALWAYS, "always" },
});
class JsonStencil
{
public:
GfxStencilOp pass;
GfxStencilOp fail;
GfxStencilOp zfail;
GfxStencilFunc func;
};
NLOHMANN_DEFINE_TYPE_EXTENSION(
JsonStencil,
pass,
fail,
zfail,
func
);
enum class JsonAlphaTest
{
INVALID,
DISABLED,
GT0,
#ifdef FEATURE_IW5
LT128,
#endif
GE128
};
NLOHMANN_JSON_SERIALIZE_ENUM(JsonAlphaTest, {
{JsonAlphaTest::INVALID, nullptr },
{JsonAlphaTest::DISABLED, "disabled"},
{JsonAlphaTest::GT0, "gt0" },
#ifdef FEATURE_IW5
{JsonAlphaTest::LT128, "lt128" },
#endif
{JsonAlphaTest::GE128, "ge128" }
});
enum class JsonCullFace
{
INVALID,
NONE,
BACK,
FRONT
};
NLOHMANN_JSON_SERIALIZE_ENUM(JsonCullFace, {
{JsonCullFace::INVALID, nullptr},
{JsonCullFace::NONE, "none" },
{JsonCullFace::BACK, "back" },
{JsonCullFace::FRONT, "front"}
});
enum class JsonDepthTest
{
INVALID,
DISABLED,
ALWAYS,
LESS,
EQUAL,
LESS_EQUAL
};
NLOHMANN_JSON_SERIALIZE_ENUM(JsonDepthTest, {
{JsonDepthTest::INVALID, nullptr },
{JsonDepthTest::DISABLED, "disabled" },
{JsonDepthTest::ALWAYS, "always" },
{JsonDepthTest::LESS, "less" },
{JsonDepthTest::EQUAL, "equal" },
{JsonDepthTest::LESS_EQUAL, "less_equal"}
});
NLOHMANN_JSON_SERIALIZE_ENUM(GfxBlend, {
{GFXS_BLEND_DISABLED, "disabled" },
{GFXS_BLEND_ZERO, "zero" },
{GFXS_BLEND_ONE, "one" },
{GFXS_BLEND_SRCCOLOR, "srccolor" },
{GFXS_BLEND_INVSRCCOLOR, "invsrccolor" },
{GFXS_BLEND_SRCALPHA, "srcalpha" },
{GFXS_BLEND_INVSRCALPHA, "invsrcalpha" },
{GFXS_BLEND_DESTALPHA, "destalpha" },
{GFXS_BLEND_INVDESTALPHA, "invdestalpha"},
{GFXS_BLEND_DESTCOLOR, "destcolor" },
{GFXS_BLEND_INVDESTCOLOR, "invdestcolor"},
});
NLOHMANN_JSON_SERIALIZE_ENUM(GfxBlendOp, {
{GFXS_BLENDOP_DISABLED, "disabled" },
{GFXS_BLENDOP_ADD, "add" },
{GFXS_BLENDOP_SUBTRACT, "subtract" },
{GFXS_BLENDOP_REVSUBTRACT, "revsubtract"},
{GFXS_BLENDOP_MIN, "min" },
{GFXS_BLENDOP_MAX, "max" },
});
NLOHMANN_JSON_SERIALIZE_ENUM(GfxPolygonOffset_e, {
{GFXS_POLYGON_OFFSET_0, "offset0" },
{GFXS_POLYGON_OFFSET_1, "offset1" },
{GFXS_POLYGON_OFFSET_2, "offset2" },
{GFXS_POLYGON_OFFSET_SHADOWMAP, "offsetShadowmap"},
});
class JsonStateBitsTableEntry
{
public:
GfxBlend srcBlendRgb;
GfxBlend dstBlendRgb;
GfxBlendOp blendOpRgb;
JsonAlphaTest alphaTest;
JsonCullFace cullFace;
GfxBlend srcBlendAlpha;
GfxBlend dstBlendAlpha;
GfxBlendOp blendOpAlpha;
bool colorWriteRgb;
bool colorWriteAlpha;
#ifdef FEATURE_IW5
bool gammaWrite;
#endif
bool polymodeLine;
bool depthWrite;
JsonDepthTest depthTest;
GfxPolygonOffset_e polygonOffset;
std::optional<JsonStencil> stencilFront;
std::optional<JsonStencil> stencilBack;
};
NLOHMANN_DEFINE_TYPE_EXTENSION(JsonStateBitsTableEntry,
srcBlendRgb,
dstBlendRgb,
blendOpRgb,
alphaTest,
cullFace,
srcBlendAlpha,
dstBlendAlpha,
blendOpAlpha,
colorWriteRgb,
colorWriteAlpha,
polymodeLine,
depthWrite,
depthWrite,
depthTest,
polygonOffset,
stencilFront,
stencilBack
);
class JsonConstant
{
public:
std::optional<std::string> name;
std::optional<std::string> nameFragment;
std::optional<unsigned> nameHash;
std::vector<float> literal;
};
inline void to_json(nlohmann::json& out, const JsonConstant& in)
{
if (in.name.has_value())
{
optional_to_json(out, "name", in.name);
}
else
{
optional_to_json(out, "nameFragment", in.nameFragment);
optional_to_json(out, "nameHash", in.nameHash);
}
out["literal"] = in.literal;
}
inline void from_json(const nlohmann::json& in, JsonConstant& out)
{
optional_from_json(in, "name", out.name);
optional_from_json(in, "nameFragment", out.nameFragment);
optional_from_json(in, "nameHash", out.nameHash);
in.at("literal").get_to(out.literal);
};
NLOHMANN_JSON_SERIALIZE_ENUM(TextureFilter, {
{TEXTURE_FILTER_DISABLED, "disabled"},
{TEXTURE_FILTER_NEAREST, "nearest" },
{TEXTURE_FILTER_LINEAR, "linear" },
{TEXTURE_FILTER_ANISO2X, "aniso2x" },
{TEXTURE_FILTER_ANISO4X, "aniso4x" },
#ifdef FEATURE_T6
{TEXTURE_FILTER_COMPARE, "compare" },
#endif
});
NLOHMANN_JSON_SERIALIZE_ENUM(SamplerStateBitsMipMap_e, {
{SAMPLER_MIPMAP_ENUM_DISABLED, "disabled"},
{SAMPLER_MIPMAP_ENUM_NEAREST, "nearest" },
{SAMPLER_MIPMAP_ENUM_LINEAR, "linear" },
});
class JsonSamplerState
{
public:
TextureFilter filter;
SamplerStateBitsMipMap_e mipMap;
bool clampU;
bool clampV;
bool clampW;
};
NLOHMANN_DEFINE_TYPE_EXTENSION(
JsonSamplerState,
filter,
mipMap,
clampU,
clampV,
clampW
);
#ifdef HAS_WATER
class JsonComplex
{
public:
float real;
float imag;
};
NLOHMANN_DEFINE_TYPE_EXTENSION(JsonComplex, real, imag);
class JsonWater
{
public:
float floatTime;
int m;
int n;
std::string h0;
std::string wTerm;
float lx;
float lz;
float gravity;
float windvel;
std::array<float, 2> winddir;
float amplitude;
std::array<float, 4> codeConstant;
};
NLOHMANN_DEFINE_TYPE_EXTENSION(
JsonWater,
floatTime,
m,
n,
h0,
wTerm,
lx,
lz,
gravity,
windvel,
winddir,
amplitude,
codeConstant
);
#endif
NLOHMANN_JSON_SERIALIZE_ENUM(TextureSemantic, {
#ifdef FEATURE_IW5
{TS_2D, "2D" },
{TS_FUNCTION, "function" },
{TS_COLOR_MAP, "colorMap" },
{TS_DETAIL_MAP, "detailMap" },
{TS_UNUSED_2, "unused2" },
{TS_NORMAL_MAP, "normalMap" },
{TS_UNUSED_3, "unused3" },
{TS_UNUSED_4, "unused4" },
{TS_SPECULAR_MAP, "specularMap" },
{TS_UNUSED_5, "unused5" },
{TS_UNUSED_6, "unused6" },
{TS_WATER_MAP, "waterMap" },
{TS_DISPLACEMENT_MAP, "displacementMap"},
#elif defined(FEATURE_T6)
{TS_2D, "2D" },
{TS_FUNCTION, "function" },
{TS_COLOR_MAP, "colorMap" },
{TS_UNUSED_1, "unused1" },
{TS_UNUSED_2, "unused2" },
{TS_NORMAL_MAP, "normalMap" },
{TS_UNUSED_3, "unused3" },
{TS_UNUSED_4, "unused4" },
{TS_SPECULAR_MAP, "specularMap" },
{TS_UNUSED_5, "unused5" },
{TS_OCCLUSION_MAP, "occlusionMap"},
{TS_UNUSED_6, "unused6" },
{TS_COLOR0_MAP, "color0Map" },
{TS_COLOR1_MAP, "color1Map" },
{TS_COLOR2_MAP, "color2Map" },
{TS_COLOR3_MAP, "color3Map" },
{TS_COLOR4_MAP, "color4Map" },
{TS_COLOR5_MAP, "color5Map" },
{TS_COLOR6_MAP, "color6Map" },
{TS_COLOR7_MAP, "color7Map" },
{TS_COLOR8_MAP, "color8Map" },
{TS_COLOR9_MAP, "color9Map" },
{TS_COLOR10_MAP, "color10Map" },
{TS_COLOR11_MAP, "color11Map" },
{TS_COLOR12_MAP, "color12Map" },
{TS_COLOR13_MAP, "color13Map" },
{TS_COLOR14_MAP, "color14Map" },
{TS_COLOR15_MAP, "color15Map" },
{TS_THROW_MAP, "throwMap" },
#endif
});
class JsonTexture
{
public:
std::optional<std::string> name;
std::optional<unsigned> nameHash;
std::optional<std::string> nameStart;
std::optional<std::string> nameEnd;
TextureSemantic semantic;
#ifdef FEATURE_T6
bool isMatureContent;
#endif
JsonSamplerState samplerState;
std::string image;
#ifdef HAS_WATER
std::optional<JsonWater> water;
#endif
};
inline void to_json(nlohmann::json& out, const JsonTexture& in)
{
if (in.name.has_value())
{
optional_to_json(out, "name", in.name);
}
else
{
optional_to_json(out, "nameHash", in.nameHash);
optional_to_json(out, "nameStart", in.nameStart);
optional_to_json(out, "nameEnd", in.nameEnd);
}
out["semantic"] = in.semantic;
#ifdef FEATURE_T6
out["isMatureContent"] = in.isMatureContent;
#endif
out["samplerState"] = in.samplerState;
out["image"] = in.image;
#ifdef HAS_WATER
optional_to_json(out, "water", in.water);
#endif
}
inline void from_json(const nlohmann::json& in, JsonTexture& out)
{
optional_from_json(in, "name", out.name);
optional_from_json(in, "nameHash", out.nameHash);
optional_from_json(in, "nameStart", out.nameStart);
optional_from_json(in, "nameEnd", out.nameEnd);
in.at("semantic").get_to(out.semantic);
#ifdef FEATURE_T6
in.at("isMatureContent").get_to(out.isMatureContent);
#endif
in.at("samplerState").get_to(out.samplerState);
in.at("image").get_to(out.image);
#ifdef HAS_WATER
optional_from_json(in, "water", out.water);
#endif
};
class JsonTextureAtlas
{
public:
uint8_t rows;
uint8_t columns;
};
NLOHMANN_DEFINE_TYPE_EXTENSION(JsonTextureAtlas, rows, columns);
NLOHMANN_JSON_SERIALIZE_ENUM(MaterialGameFlags, {
#ifdef FEATURE_IW5
{MTL_GAMEFLAG_1, "1" },
{MTL_GAMEFLAG_2, "2" },
{MTL_GAMEFLAG_4, "4" },
{MTL_GAMEFLAG_8, "8" },
{MTL_GAMEFLAG_10, "10" },
{MTL_GAMEFLAG_20, "20" },
{MTL_GAMEFLAG_40, "40" },
{MTL_GAMEFLAG_80, "80" },
{MTL_GAMEFLAG_100, "100" },
{MTL_GAMEFLAG_200, "200" },
{MTL_GAMEFLAG_400, "400" },
{MTL_GAMEFLAG_800, "800" },
{MTL_GAMEFLAG_1000, "1000"},
#elif defined(FEATURE_T6)
{MTL_GAMEFLAG_1, "1" },
{MTL_GAMEFLAG_2, "2" },
{MTL_GAMEFLAG_NO_MARKS, "NO_MARKS" },
{MTL_GAMEFLAG_NO_MARKS, "4" },
{MTL_GAMEFLAG_8, "8" },
{MTL_GAMEFLAG_10, "10" },
{MTL_GAMEFLAG_20, "20" },
{MTL_GAMEFLAG_CASTS_SHADOW, "CASTS_SHADOW"},
{MTL_GAMEFLAG_CASTS_SHADOW, "40" },
{MTL_GAMEFLAG_80, "80" },
{MTL_GAMEFLAG_100, "100" },
{MTL_GAMEFLAG_200, "200" },
{MTL_GAMEFLAG_400, "400" },
{MTL_GAMEFLAG_800, "800" },
{MTL_GAMEFLAG_1000, "1000" },
#endif
});
NLOHMANN_JSON_SERIALIZE_ENUM(GfxCameraRegionType, {
#ifdef FEATURE_IW5
{CAMERA_REGION_LIT_OPAQUE, "litOpaque" },
{CAMERA_REGION_LIT_TRANS, "litTrans" },
{CAMERA_REGION_EMISSIVE, "emissive" },
{CAMERA_REGION_DEPTH_HACK, "depthHack" },
{CAMERA_REGION_LIGHT_MAP_OPAQUE, "lightMapOpaque"},
{CAMERA_REGION_NONE, "none" },
#elif defined(FEATURE_T6)
{CAMERA_REGION_LIT_OPAQUE, "litOpaque" },
{CAMERA_REGION_LIT_TRANS, "litTrans" },
{CAMERA_REGION_LIT_QUASI_OPAQUE, "litQuasiOpaque"},
{CAMERA_REGION_EMISSIVE_OPAQUE, "emissiveOpaque"},
{CAMERA_REGION_EMISSIVE_TRANS, "emissiveTrans" },
{CAMERA_REGION_EMISSIVE_FX, "emissiveFx" },
{CAMERA_REGION_LIGHT_MAP_OPAQUE, "lightMapOpaque"},
{CAMERA_REGION_DEPTH_HACK, "depthHack" },
{CAMERA_REGION_UNUSED, "unused" },
{CAMERA_REGION_SONAR, "sonar" },
{CAMERA_REGION_NONE, "none" },
#endif
});
class JsonMaterial
{
public:
#ifdef FEATURE_T6
unsigned layeredSurfaceTypes;
unsigned hashIndex;
unsigned surfaceFlags;
unsigned contents;
uint8_t probeMipBits;
std::optional<std::string> thermalMaterial;
#endif
std::vector<MaterialGameFlags> gameFlags;
unsigned sortKey;
std::optional<JsonTextureAtlas> textureAtlas;
unsigned surfaceTypeBits;
std::vector<int8_t> stateBitsEntry;
unsigned stateFlags;
GfxCameraRegionType cameraRegion;
std::string techniqueSet;
std::vector<JsonTexture> textures;
std::vector<JsonConstant> constants;
std::vector<JsonStateBitsTableEntry> stateBits;
};
NLOHMANN_DEFINE_TYPE_EXTENSION(
JsonMaterial,
#ifdef FEATURE_T6
layeredSurfaceTypes,
hashIndex,
surfaceFlags,
contents,
probeMipBits,
thermalMaterial,
#endif
gameFlags,
sortKey,
textureAtlas,
surfaceTypeBits,
stateBitsEntry,
stateFlags,
cameraRegion,
techniqueSet,
textures,
constants,
stateBits
);
} // namespace GAME

View File

@ -53,6 +53,7 @@ function ObjWriting:project()
} }
} }
ObjCommon:use()
useSourceTemplating("ObjWriting") useSourceTemplating("ObjWriting")
self:include(includes) self:include(includes)

View File

@ -24,7 +24,7 @@
#set COMMON_HEADER "\"Game/" + GAME + "/Common" + GAME + ".h\"" #set COMMON_HEADER "\"Game/" + GAME + "/Common" + GAME + ".h\""
#include COMMON_HEADER #include COMMON_HEADER
#set JSON_HEADER "\"Game/" + GAME + "/Material/JsonMaterial.h\"" #set JSON_HEADER "\"Game/" + GAME + "/Material/JsonMaterial" + GAME + ".h\""
#include JSON_HEADER #include JSON_HEADER
#set CONSTANTS_HEADER "\"Game/" + GAME + "/Material/MaterialConstantZoneState.h\"" #set CONSTANTS_HEADER "\"Game/" + GAME + "/Material/MaterialConstantZoneState.h\""
#include CONSTANTS_HEADER #include CONSTANTS_HEADER