mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-06-10 14:58:10 -05:00
Add asset loader for localize files
This commit is contained in:
@ -0,0 +1,9 @@
|
||||
#include "LocalizeFileLexer.h"
|
||||
|
||||
LocalizeFileLexer::LocalizeFileLexer(IParserLineStream* stream)
|
||||
: SimpleLexer(stream)
|
||||
{
|
||||
SetShouldEmitNewLineTokens(true);
|
||||
SetShouldReadNumbers(false);
|
||||
SetShouldReadStrings(true);
|
||||
}
|
9
src/ObjLoading/Parsing/LocalizeFile/LocalizeFileLexer.h
Normal file
9
src/ObjLoading/Parsing/LocalizeFile/LocalizeFileLexer.h
Normal file
@ -0,0 +1,9 @@
|
||||
#pragma once
|
||||
|
||||
#include "Parsing/Simple/SimpleLexer.h"
|
||||
|
||||
class LocalizeFileLexer final : public SimpleLexer
|
||||
{
|
||||
public:
|
||||
explicit LocalizeFileLexer(IParserLineStream* stream);
|
||||
};
|
38
src/ObjLoading/Parsing/LocalizeFile/LocalizeFileParser.cpp
Normal file
38
src/ObjLoading/Parsing/LocalizeFile/LocalizeFileParser.cpp
Normal file
@ -0,0 +1,38 @@
|
||||
#include "LocalizeFileParser.h"
|
||||
|
||||
#include "Sequence/SequenceLocalizeFileConfig.h"
|
||||
#include "Sequence/SequenceLocalizeFileConsumeEmptyLines.h"
|
||||
#include "Sequence/SequenceLocalizeFileEndMarker.h"
|
||||
#include "Sequence/SequenceLocalizeFileLanguageValue.h"
|
||||
#include "Sequence/SequenceLocalizeFileNotes.h"
|
||||
#include "Sequence/SequenceLocalizeFileReference.h"
|
||||
#include "Sequence/SequenceLocalizeFileVersion.h"
|
||||
|
||||
LocalizeFileParser::LocalizeFileParser(SimpleLexer* lexer, GameLanguage language)
|
||||
: AbstractParser(lexer, std::make_unique<LocalizeFileParserState>(language))
|
||||
{
|
||||
}
|
||||
|
||||
const std::vector<AbstractParser<SimpleParserValue, LocalizeFileParserState>::sequence_t*>& LocalizeFileParser::GetTestsForState()
|
||||
{
|
||||
static std::vector<sequence_t*> tests({
|
||||
new SequenceLocalizeFileReference(),
|
||||
new SequenceLocalizeFileConfig(),
|
||||
new SequenceLocalizeFileNotes(),
|
||||
new SequenceLocalizeFileVersion(),
|
||||
new SequenceLocalizeFileEndMarker(),
|
||||
new SequenceLocalizeFileLanguageValue(),
|
||||
new SequenceLocalizeFileConsumeEmptyLines()
|
||||
});
|
||||
|
||||
static std::vector<sequence_t*> noTests({
|
||||
new SequenceLocalizeFileConsumeEmptyLines()
|
||||
});
|
||||
|
||||
return !m_state->m_end ? tests : noTests;
|
||||
}
|
||||
|
||||
std::vector<LocalizeFileEntry> LocalizeFileParser::GetParsedValues()
|
||||
{
|
||||
return std::move(m_state->m_entries);
|
||||
}
|
17
src/ObjLoading/Parsing/LocalizeFile/LocalizeFileParser.h
Normal file
17
src/ObjLoading/Parsing/LocalizeFile/LocalizeFileParser.h
Normal file
@ -0,0 +1,17 @@
|
||||
#pragma once
|
||||
|
||||
#include "LocalizeFileParserState.h"
|
||||
#include "Game/GameLanguage.h"
|
||||
#include "Parsing/Simple/SimpleLexer.h"
|
||||
#include "Parsing/Simple/SimpleParserValue.h"
|
||||
#include "Parsing/Impl/AbstractParser.h"
|
||||
|
||||
class LocalizeFileParser final : public AbstractParser<SimpleParserValue, LocalizeFileParserState>
|
||||
{
|
||||
protected:
|
||||
const std::vector<sequence_t*>& GetTestsForState() override;
|
||||
|
||||
public:
|
||||
LocalizeFileParser(SimpleLexer* lexer, GameLanguage language);
|
||||
std::vector<LocalizeFileEntry> GetParsedValues();
|
||||
};
|
@ -0,0 +1,12 @@
|
||||
#include "LocalizeFileParserState.h"
|
||||
|
||||
#include "Localize/LocalizeCommon.h"
|
||||
|
||||
LocalizeFileParserState::LocalizeFileParserState(const GameLanguage language)
|
||||
: m_end(false),
|
||||
m_language(language)
|
||||
{
|
||||
m_language_name_caps = LocalizeCommon::GetNameOfLanguage(m_language);
|
||||
for (auto& c : m_language_name_caps)
|
||||
c = static_cast<char>(toupper(c));
|
||||
}
|
@ -0,0 +1,22 @@
|
||||
#pragma once
|
||||
#include <unordered_set>
|
||||
#include <vector>
|
||||
|
||||
#include "Game/GameLanguage.h"
|
||||
#include "Localize/LocalizeFile.h"
|
||||
|
||||
class LocalizeFileParserState
|
||||
{
|
||||
public:
|
||||
bool m_end;
|
||||
|
||||
std::vector<LocalizeFileEntry> m_entries;
|
||||
|
||||
GameLanguage m_language;
|
||||
std::string m_language_name_caps;
|
||||
|
||||
std::string m_current_reference;
|
||||
std::unordered_set<std::string> m_current_reference_languages;
|
||||
|
||||
explicit LocalizeFileParserState(GameLanguage language);
|
||||
};
|
41
src/ObjLoading/Parsing/LocalizeFile/LocalizeFileReader.cpp
Normal file
41
src/ObjLoading/Parsing/LocalizeFile/LocalizeFileReader.cpp
Normal file
@ -0,0 +1,41 @@
|
||||
#include "LocalizeFileReader.h"
|
||||
|
||||
#include "LocalizeFileLexer.h"
|
||||
#include "LocalizeFileParser.h"
|
||||
#include "Parsing/Impl/CommentRemovingStreamProxy.h"
|
||||
#include "Parsing/Impl/ParserInputStream.h"
|
||||
|
||||
LocalizeFileReader::LocalizeFileReader(std::istream& stream, std::string fileName, GameLanguage language)
|
||||
: m_file_name(std::move(fileName)),
|
||||
m_stream(nullptr),
|
||||
m_language(language)
|
||||
{
|
||||
OpenBaseStream(stream);
|
||||
SetupStreamProxies();
|
||||
m_stream = m_open_streams.back().get();
|
||||
}
|
||||
|
||||
bool LocalizeFileReader::OpenBaseStream(std::istream& stream)
|
||||
{
|
||||
m_open_streams.emplace_back(std::make_unique<ParserInputStream>(stream, m_file_name));
|
||||
return true;
|
||||
}
|
||||
|
||||
void LocalizeFileReader::SetupStreamProxies()
|
||||
{
|
||||
m_open_streams.emplace_back(std::make_unique<CommentRemovingStreamProxy>(m_open_streams.back().get()));
|
||||
|
||||
m_stream = m_open_streams.back().get();
|
||||
}
|
||||
|
||||
std::vector<LocalizeFileEntry> LocalizeFileReader::ReadLocalizeFile()
|
||||
{
|
||||
const auto lexer = std::make_unique<LocalizeFileLexer>(m_stream);
|
||||
const auto parser = std::make_unique<LocalizeFileParser>(lexer.get(), m_language);
|
||||
|
||||
if (parser->Parse())
|
||||
return parser->GetParsedValues();
|
||||
|
||||
std::cout << "Parsing localization file failed!" << std::endl;
|
||||
return std::vector<LocalizeFileEntry>();
|
||||
}
|
25
src/ObjLoading/Parsing/LocalizeFile/LocalizeFileReader.h
Normal file
25
src/ObjLoading/Parsing/LocalizeFile/LocalizeFileReader.h
Normal file
@ -0,0 +1,25 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "Game/GameLanguage.h"
|
||||
#include "Localize/LocalizeFile.h"
|
||||
#include "Parsing/IParserLineStream.h"
|
||||
|
||||
class LocalizeFileReader
|
||||
{
|
||||
std::string m_file_name;
|
||||
IParserLineStream* m_stream;
|
||||
std::vector<std::unique_ptr<IParserLineStream>> m_open_streams;
|
||||
GameLanguage m_language;
|
||||
|
||||
bool OpenBaseStream(std::istream& stream);
|
||||
void SetupStreamProxies();
|
||||
|
||||
public:
|
||||
LocalizeFileReader(std::istream& stream, std::string fileName, GameLanguage language);
|
||||
|
||||
std::vector<LocalizeFileEntry> ReadLocalizeFile();
|
||||
};
|
@ -0,0 +1,18 @@
|
||||
#include "SequenceLocalizeFileConfig.h"
|
||||
|
||||
#include "Parsing/Simple/Matcher/SimpleMatcherFactory.h"
|
||||
|
||||
SequenceLocalizeFileConfig::SequenceLocalizeFileConfig()
|
||||
{
|
||||
const SimpleMatcherFactory create(this);
|
||||
|
||||
AddMatchers({
|
||||
create.Keyword("CONFIG"),
|
||||
create.String(),
|
||||
create.Type(SimpleParserValueType::NEW_LINE)
|
||||
});
|
||||
}
|
||||
|
||||
void SequenceLocalizeFileConfig::ProcessMatch(LocalizeFileParserState* state, SequenceResult<SimpleParserValue>& result) const
|
||||
{
|
||||
}
|
@ -0,0 +1,12 @@
|
||||
#pragma once
|
||||
|
||||
#include "Parsing/LocalizeFile/LocalizeFileParser.h"
|
||||
|
||||
class SequenceLocalizeFileConfig final : public LocalizeFileParser::sequence_t
|
||||
{
|
||||
protected:
|
||||
void ProcessMatch(LocalizeFileParserState* state, SequenceResult<SimpleParserValue>& result) const override;
|
||||
|
||||
public:
|
||||
SequenceLocalizeFileConfig();
|
||||
};
|
@ -0,0 +1,16 @@
|
||||
#include "SequenceLocalizeFileConsumeEmptyLines.h"
|
||||
|
||||
#include "Parsing/Simple/Matcher/SimpleMatcherFactory.h"
|
||||
|
||||
SequenceLocalizeFileConsumeEmptyLines::SequenceLocalizeFileConsumeEmptyLines()
|
||||
{
|
||||
const SimpleMatcherFactory create(this);
|
||||
|
||||
AddMatchers({
|
||||
create.Type(SimpleParserValueType::NEW_LINE)
|
||||
});
|
||||
}
|
||||
|
||||
void SequenceLocalizeFileConsumeEmptyLines::ProcessMatch(LocalizeFileParserState* state, SequenceResult<SimpleParserValue>& result) const
|
||||
{
|
||||
}
|
@ -0,0 +1,12 @@
|
||||
#pragma once
|
||||
|
||||
#include "Parsing/LocalizeFile/LocalizeFileParser.h"
|
||||
|
||||
class SequenceLocalizeFileConsumeEmptyLines final : public LocalizeFileParser::sequence_t
|
||||
{
|
||||
protected:
|
||||
void ProcessMatch(LocalizeFileParserState* state, SequenceResult<SimpleParserValue>& result) const override;
|
||||
|
||||
public:
|
||||
SequenceLocalizeFileConsumeEmptyLines();
|
||||
};
|
@ -0,0 +1,17 @@
|
||||
#include "SequenceLocalizeFileEndMarker.h"
|
||||
|
||||
#include "Parsing/Simple/Matcher/SimpleMatcherFactory.h"
|
||||
|
||||
SequenceLocalizeFileEndMarker::SequenceLocalizeFileEndMarker()
|
||||
{
|
||||
const SimpleMatcherFactory create(this);
|
||||
|
||||
AddMatchers({
|
||||
create.Keyword("ENDMARKER")
|
||||
});
|
||||
}
|
||||
|
||||
void SequenceLocalizeFileEndMarker::ProcessMatch(LocalizeFileParserState* state, SequenceResult<SimpleParserValue>& result) const
|
||||
{
|
||||
state->m_end = true;
|
||||
}
|
@ -0,0 +1,12 @@
|
||||
#pragma once
|
||||
|
||||
#include "Parsing/LocalizeFile/LocalizeFileParser.h"
|
||||
|
||||
class SequenceLocalizeFileEndMarker final : public LocalizeFileParser::sequence_t
|
||||
{
|
||||
protected:
|
||||
void ProcessMatch(LocalizeFileParserState* state, SequenceResult<SimpleParserValue>& result) const override;
|
||||
|
||||
public:
|
||||
SequenceLocalizeFileEndMarker();
|
||||
};
|
@ -0,0 +1,72 @@
|
||||
#include "SequenceLocalizeFileLanguageValue.h"
|
||||
|
||||
#include <sstream>
|
||||
|
||||
#include "Parsing/Simple/Matcher/SimpleMatcherFactory.h"
|
||||
|
||||
SequenceLocalizeFileLanguageValue::SequenceLocalizeFileLanguageValue()
|
||||
{
|
||||
const SimpleMatcherFactory create(this);
|
||||
|
||||
AddMatchers({
|
||||
create.KeywordPrefix("LANG_").Capture(CAPTURE_LANGUAGE_NAME),
|
||||
create.String().Capture(CAPTURE_ENTRY_VALUE),
|
||||
create.Type(SimpleParserValueType::NEW_LINE)
|
||||
});
|
||||
}
|
||||
|
||||
std::string SequenceLocalizeFileLanguageValue::UnescapeValue(const std::string& value)
|
||||
{
|
||||
std::ostringstream str;
|
||||
|
||||
auto isEscaped = false;
|
||||
for(auto c : value)
|
||||
{
|
||||
if(isEscaped)
|
||||
{
|
||||
switch(c)
|
||||
{
|
||||
case 'n':
|
||||
str << '\n';
|
||||
break;
|
||||
|
||||
case 'r':
|
||||
str << '\r';
|
||||
break;
|
||||
|
||||
default:
|
||||
str << c;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if(c == '\\')
|
||||
{
|
||||
isEscaped = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
str << c;
|
||||
}
|
||||
}
|
||||
|
||||
return str.str();
|
||||
}
|
||||
|
||||
void SequenceLocalizeFileLanguageValue::ProcessMatch(LocalizeFileParserState* state, SequenceResult<SimpleParserValue>& result) const
|
||||
{
|
||||
const auto& langToken = result.NextCapture(CAPTURE_LANGUAGE_NAME);
|
||||
const auto& valueToken = result.NextCapture(CAPTURE_ENTRY_VALUE);
|
||||
|
||||
const auto langName = langToken.IdentifierValue().substr(std::char_traits<char>::length("LANG_"));
|
||||
const auto alreadyDefinedLanguage = state->m_current_reference_languages.find(langName);
|
||||
if(alreadyDefinedLanguage != state->m_current_reference_languages.end())
|
||||
{
|
||||
std::ostringstream str;
|
||||
str << "Value for reference \"" << state->m_current_reference << "\" already defined for language \"" << langToken.IdentifierValue() << "\"";
|
||||
throw ParsingException(langToken.GetPos(), str.str());
|
||||
}
|
||||
state->m_current_reference_languages.emplace(langName);
|
||||
|
||||
if(langName == state->m_language_name_caps)
|
||||
state->m_entries.emplace_back(state->m_current_reference, UnescapeValue(valueToken.StringValue()));
|
||||
}
|
@ -0,0 +1,17 @@
|
||||
#pragma once
|
||||
|
||||
#include "Parsing/LocalizeFile/LocalizeFileParser.h"
|
||||
|
||||
class SequenceLocalizeFileLanguageValue final : public LocalizeFileParser::sequence_t
|
||||
{
|
||||
static constexpr auto CAPTURE_LANGUAGE_NAME = 1;
|
||||
static constexpr auto CAPTURE_ENTRY_VALUE = 2;
|
||||
|
||||
static std::string UnescapeValue(const std::string& value);
|
||||
|
||||
protected:
|
||||
void ProcessMatch(LocalizeFileParserState* state, SequenceResult<SimpleParserValue>& result) const override;
|
||||
|
||||
public:
|
||||
SequenceLocalizeFileLanguageValue();
|
||||
};
|
@ -0,0 +1,18 @@
|
||||
#include "SequenceLocalizeFileNotes.h"
|
||||
|
||||
#include "Parsing/Simple/Matcher/SimpleMatcherFactory.h"
|
||||
|
||||
SequenceLocalizeFileNotes::SequenceLocalizeFileNotes()
|
||||
{
|
||||
const SimpleMatcherFactory create(this);
|
||||
|
||||
AddMatchers({
|
||||
create.Keyword("FILENOTES"),
|
||||
create.String(),
|
||||
create.Type(SimpleParserValueType::NEW_LINE)
|
||||
});
|
||||
}
|
||||
|
||||
void SequenceLocalizeFileNotes::ProcessMatch(LocalizeFileParserState* state, SequenceResult<SimpleParserValue>& result) const
|
||||
{
|
||||
}
|
@ -0,0 +1,12 @@
|
||||
#pragma once
|
||||
|
||||
#include "Parsing/LocalizeFile/LocalizeFileParser.h"
|
||||
|
||||
class SequenceLocalizeFileNotes final : public LocalizeFileParser::sequence_t
|
||||
{
|
||||
protected:
|
||||
void ProcessMatch(LocalizeFileParserState* state, SequenceResult<SimpleParserValue>& result) const override;
|
||||
|
||||
public:
|
||||
SequenceLocalizeFileNotes();
|
||||
};
|
@ -0,0 +1,20 @@
|
||||
#include "SequenceLocalizeFileReference.h"
|
||||
|
||||
#include "Parsing/Simple/Matcher/SimpleMatcherFactory.h"
|
||||
|
||||
SequenceLocalizeFileReference::SequenceLocalizeFileReference()
|
||||
{
|
||||
const SimpleMatcherFactory create(this);
|
||||
|
||||
AddMatchers({
|
||||
create.Keyword("REFERENCE"),
|
||||
create.Identifier().Capture(CAPTURE_REFERENCE_NAME),
|
||||
create.Type(SimpleParserValueType::NEW_LINE)
|
||||
});
|
||||
}
|
||||
|
||||
void SequenceLocalizeFileReference::ProcessMatch(LocalizeFileParserState* state, SequenceResult<SimpleParserValue>& result) const
|
||||
{
|
||||
state->m_current_reference = result.NextCapture(CAPTURE_REFERENCE_NAME).IdentifierValue();
|
||||
state->m_current_reference_languages.clear();
|
||||
}
|
@ -0,0 +1,14 @@
|
||||
#pragma once
|
||||
|
||||
#include "Parsing/LocalizeFile/LocalizeFileParser.h"
|
||||
|
||||
class SequenceLocalizeFileReference final : public LocalizeFileParser::sequence_t
|
||||
{
|
||||
static constexpr auto CAPTURE_REFERENCE_NAME = 1;
|
||||
|
||||
protected:
|
||||
void ProcessMatch(LocalizeFileParserState* state, SequenceResult<SimpleParserValue>& result) const override;
|
||||
|
||||
public:
|
||||
SequenceLocalizeFileReference();
|
||||
};
|
@ -0,0 +1,23 @@
|
||||
#include "SequenceLocalizeFileVersion.h"
|
||||
|
||||
#include "Parsing/Simple/Matcher/SimpleMatcherFactory.h"
|
||||
|
||||
SequenceLocalizeFileVersion::SequenceLocalizeFileVersion()
|
||||
{
|
||||
const SimpleMatcherFactory create(this);
|
||||
|
||||
AddMatchers({
|
||||
create.Keyword("VERSION"),
|
||||
create.String().Capture(CAPTURE_VERSION),
|
||||
create.Type(SimpleParserValueType::NEW_LINE)
|
||||
});
|
||||
}
|
||||
|
||||
void SequenceLocalizeFileVersion::ProcessMatch(LocalizeFileParserState* state, SequenceResult<SimpleParserValue>& result) const
|
||||
{
|
||||
const auto& versionCapture = result.NextCapture(CAPTURE_VERSION);
|
||||
if(versionCapture.StringValue() != "1")
|
||||
{
|
||||
throw ParsingException(versionCapture.GetPos(), "Localize file needs to be version 1");
|
||||
}
|
||||
}
|
@ -0,0 +1,14 @@
|
||||
#pragma once
|
||||
|
||||
#include "Parsing/LocalizeFile/LocalizeFileParser.h"
|
||||
|
||||
class SequenceLocalizeFileVersion final : public LocalizeFileParser::sequence_t
|
||||
{
|
||||
static constexpr auto CAPTURE_VERSION = 1;
|
||||
|
||||
protected:
|
||||
void ProcessMatch(LocalizeFileParserState* state, SequenceResult<SimpleParserValue>& result) const override;
|
||||
|
||||
public:
|
||||
SequenceLocalizeFileVersion();
|
||||
};
|
Reference in New Issue
Block a user