chore: dump iw5 weapon reload overrides

This commit is contained in:
Jan
2024-04-07 19:58:49 +02:00
parent c1a4874791
commit 7b23461e2a
3 changed files with 32 additions and 2 deletions

View File

@ -229,6 +229,10 @@ namespace IW5
FillFromFxOverrides(std::string(field.szName));
break;
case WFT_RELOAD_OVERRIDES:
FillFromReloadOverrides(std::string(field.szName));
break;
case WFT_NUM_FIELD_TYPES:
default:
assert(false);
@ -463,6 +467,31 @@ namespace IW5
m_info_string.SetValueForKey(key, ss.str());
}
void FillFromReloadOverrides(const std::string& key)
{
std::stringstream ss;
bool first = true;
for (auto i = 0u; i < m_weapon->weapCompleteDef.numReloadStateTimerOverrides; i++)
{
const auto& reloadOverride = m_weapon->weapCompleteDef.reloadOverrides[i];
if (!first)
ss << "\n";
else
first = false;
if (reloadOverride.attachment.fields)
ss << GetNameForSingleWeaponAttachment(reloadOverride.attachment);
else
ss << "none";
ss << ' ' << reloadOverride.reloadAddTime << ' ' << reloadOverride.reloadStartAddTime;
}
m_info_string.SetValueForKey(key, ss.str());
}
const WeaponFullDef* m_weapon;
};
} // namespace IW5