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chore: refactor IW4 asset loaders
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#include "AssetDumperPhysPreset.h"
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#include "Game/IW4/InfoString/InfoStringFromStructConverter.h"
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#include "Game/IW4/InfoString/PhysPresetFields.h"
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#include "Game/IW4/ObjConstantsIW4.h"
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#include "Game/IW4/PhysPreset/PhysPresetFields.h"
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#include <algorithm>
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#include <cassert>
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