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Write IPak base skeleton without data
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@ -1,10 +1,13 @@
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#include "AssetList.h"
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AssetListEntry::AssetListEntry()
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= default;
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AssetListEntry::AssetListEntry(std::string type, std::string name)
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: m_type(std::move(type)),
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m_name(std::move(name))
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: m_is_reference(false)
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{
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}
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AssetListEntry::AssetListEntry(std::string type, std::string name, const bool isReference)
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: m_type(std::move(type)),
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m_name(std::move(name)),
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m_is_reference(isReference)
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{
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}
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