mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-06-11 07:18:11 -05:00
Add implementation for stringtable assetloader iw4
This commit is contained in:
@ -3,6 +3,8 @@
|
||||
#include <cstring>
|
||||
|
||||
#include "ObjLoading.h"
|
||||
#include "Csv/CsvStream.h"
|
||||
#include "Game/IW4/CommonIW4.h"
|
||||
#include "Game/IW4/IW4.h"
|
||||
#include "Pool/GlobalAssetPool.h"
|
||||
|
||||
@ -15,3 +17,63 @@ void* AssetLoaderStringTable::CreateEmptyAsset(const std::string& assetName, Mem
|
||||
stringTable->name = memory->Dup(assetName.c_str());
|
||||
return stringTable;
|
||||
}
|
||||
|
||||
bool AssetLoaderStringTable::CanLoadFromRaw() const
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
bool AssetLoaderStringTable::LoadFromRaw(const std::string& assetName, ISearchPath* searchPath, MemoryManager* memory, IAssetLoadingManager* manager, Zone* zone) const
|
||||
{
|
||||
const auto file = searchPath->Open(assetName);
|
||||
if (!file.IsOpen())
|
||||
return false;
|
||||
|
||||
auto* stringTable = memory->Create<StringTable>();
|
||||
stringTable->name = memory->Dup(assetName.c_str());
|
||||
|
||||
std::vector<std::vector<std::string>> csvLines;
|
||||
std::vector<std::string> currentLine;
|
||||
auto maxCols = 0u;
|
||||
const CsvInputStream csv(*file.m_stream);
|
||||
|
||||
while (csv.NextRow(currentLine))
|
||||
{
|
||||
if (currentLine.size() > maxCols)
|
||||
maxCols = currentLine.size();
|
||||
csvLines.emplace_back(std::move(currentLine));
|
||||
currentLine = std::vector<std::string>();
|
||||
}
|
||||
|
||||
stringTable->columnCount = static_cast<int>(maxCols);
|
||||
stringTable->rowCount = static_cast<int>(csvLines.size());
|
||||
const auto cellCount = static_cast<unsigned>(stringTable->rowCount) * static_cast<unsigned>(stringTable->columnCount);
|
||||
|
||||
if (cellCount)
|
||||
{
|
||||
stringTable->values = static_cast<StringTableCell*>(memory->Alloc(sizeof(StringTableCell) * cellCount));
|
||||
|
||||
for (auto row = 0u; row < csvLines.size(); row++)
|
||||
{
|
||||
const auto& rowValues = csvLines[row];
|
||||
for (auto col = 0u; col < maxCols; col++)
|
||||
{
|
||||
auto& cell = stringTable->values[row * maxCols + col];
|
||||
if (col >= rowValues.size() || rowValues[col].empty())
|
||||
cell.string = "";
|
||||
else
|
||||
cell.string = memory->Dup(rowValues[col].c_str());
|
||||
|
||||
cell.hash = Common::StringTable_HashString(cell.string);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
stringTable->values = nullptr;
|
||||
}
|
||||
|
||||
manager->AddAsset(ASSET_TYPE_STRINGTABLE, assetName, stringTable);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -10,5 +10,7 @@ namespace IW4
|
||||
{
|
||||
public:
|
||||
_NODISCARD void* CreateEmptyAsset(const std::string& assetName, MemoryManager* memory) override;
|
||||
_NODISCARD bool CanLoadFromRaw() const override;
|
||||
bool LoadFromRaw(const std::string& assetName, ISearchPath* searchPath, MemoryManager* memory, IAssetLoadingManager* manager, Zone* zone) const override;
|
||||
};
|
||||
}
|
||||
|
@ -41,10 +41,11 @@ bool AssetLoaderStringTable::LoadFromRaw(const std::string& assetName, ISearchPa
|
||||
if (currentLine.size() > maxCols)
|
||||
maxCols = currentLine.size();
|
||||
csvLines.emplace_back(std::move(currentLine));
|
||||
currentLine = std::vector<std::string>();
|
||||
}
|
||||
|
||||
stringTable->columnCount = maxCols;
|
||||
stringTable->rowCount = csvLines.size();
|
||||
stringTable->columnCount = static_cast<int>(maxCols);
|
||||
stringTable->rowCount = static_cast<int>(csvLines.size());
|
||||
const auto cellCount = static_cast<unsigned>(stringTable->rowCount) * static_cast<unsigned>(stringTable->columnCount);
|
||||
|
||||
if (cellCount)
|
||||
|
@ -41,10 +41,11 @@ bool AssetLoaderStringTable::LoadFromRaw(const std::string& assetName, ISearchPa
|
||||
if (currentLine.size() > maxCols)
|
||||
maxCols = currentLine.size();
|
||||
csvLines.emplace_back(std::move(currentLine));
|
||||
currentLine = std::vector<std::string>();
|
||||
}
|
||||
|
||||
stringTable->columnCount = maxCols;
|
||||
stringTable->rowCount = csvLines.size();
|
||||
stringTable->columnCount = static_cast<int>(maxCols);
|
||||
stringTable->rowCount = static_cast<int>(csvLines.size());
|
||||
const auto cellCount = static_cast<unsigned>(stringTable->rowCount) * static_cast<unsigned>(stringTable->columnCount);
|
||||
|
||||
if (cellCount)
|
||||
@ -70,7 +71,6 @@ bool AssetLoaderStringTable::LoadFromRaw(const std::string& assetName, ISearchPa
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
std::sort(&stringTable->cellIndex[0], &stringTable->cellIndex[cellCount - 1], [stringTable, maxCols](const int16_t a, const int16_t b)
|
||||
{
|
||||
auto compareResult = stringTable->values[a].hash - stringTable->values[b].hash;
|
||||
|
Reference in New Issue
Block a user