Add dynamic allocation alignment to be able to load T6 MemoryBlock asset which isnt used at all so why am i doing this again

This commit is contained in:
Jan
2021-03-05 09:23:37 +01:00
parent 286eaadd1c
commit 88c48e8107
12 changed files with 91 additions and 11 deletions

View File

@ -60,6 +60,7 @@ block delay XFILE_BLOCK_DELAY_VIRTUAL default;
block delay XFILE_BLOCK_DELAY_PHYSICAL;
block normal XFILE_BLOCK_VIRTUAL default;
block normal XFILE_BLOCK_PHYSICAL;
block normal XFILE_BLOCK_STREAMER_RESERVE;
// Asset commands
#include "XAssets/PhysPreset.txt"

View File

@ -3,4 +3,19 @@
// =========================================
use MemoryBlock;
set string name;
set name name;
set name name;
set condition data::mainData mainMem;
set count data::mainData size;
set allocalign data::mainData alignment;
set block data::mainData XFILE_BLOCK_RUNTIME_VIRTUAL;
set condition data::videoData videoMem;
set count data::videoData size;
set allocalign data::videoData alignment;
set block data::videoData XFILE_BLOCK_RUNTIME_PHYSICAL;
set condition data::streamData streamMem;
set count data::streamData size;
set allocalign data::streamData alignment;
set block data::streamData XFILE_BLOCK_STREAMER_RESERVE;