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test: add unit test for ImageIPakPostProcessor
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278
test/ObjCompilingTests/Image/ImageIPakPostProcessorTest.cpp
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278
test/ObjCompilingTests/Image/ImageIPakPostProcessorTest.cpp
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#include "Image/ImageIPakPostProcessor.h"
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#include "Game/T6/T6.h"
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#include "KeyValuePairs/KeyValuePairsCreator.h"
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#include "SearchPath/MockOutputPath.h"
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#include "SearchPath/MockSearchPath.h"
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#include <catch2/catch_test_macros.hpp>
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#include <catch2/generators/catch_generators.hpp>
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#include <catch2/matchers/catch_matchers_floating_point.hpp>
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#include <filesystem>
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#include <memory>
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using namespace T6;
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using namespace std::string_literals;
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namespace
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{
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class TestContext
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{
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public:
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TestContext()
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: m_zone("test", 0, IGame::GetGameById(GameId::T6)),
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m_zone_definition(),
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m_zone_definition_context(m_zone_definition),
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m_zone_states(m_zone),
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m_creators(m_zone),
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m_ignored_assets(),
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m_out_dir(),
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m_context(m_zone, &m_creators, &m_ignored_assets),
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m_ipak_creator(m_zone_states.GetZoneAssetCreationState<IPakCreator>())
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{
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}
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std::unique_ptr<IAssetPostProcessor> CreateSut()
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{
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return std::make_unique<ImageIPakPostProcessor<AssetImage>>(m_zone_definition_context, m_search_path, m_zone_states, m_out_dir);
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}
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Zone m_zone;
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ZoneDefinition m_zone_definition;
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ZoneDefinitionContext m_zone_definition_context;
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MockSearchPath m_search_path;
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ZoneAssetCreationStateContainer m_zone_states;
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AssetCreatorCollection m_creators;
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IgnoredAssetLookup m_ignored_assets;
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MockOutputPath m_out_dir;
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AssetCreationContext m_context;
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IPakCreator& m_ipak_creator;
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};
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} // namespace
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namespace test::image
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{
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TEST_CASE("ImageIPakPostProcessor: Handles asset type of specified asset", "[image]")
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{
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TestContext testContext;
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const auto sut = testContext.CreateSut();
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REQUIRE(sut->GetHandlingAssetType() == ASSET_TYPE_IMAGE);
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}
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TEST_CASE("ImageIPakPostProcessor: Adds images to ipak when obj container is specified", "[image]")
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{
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TestContext testContext;
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testContext.m_zone_definition.m_obj_containers.emplace_back("testIpak", ZoneDefinitionObjContainerType::IPAK, 0, 2);
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const auto sut = testContext.CreateSut();
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XAssetInfo<GfxImage> imageAsset0(ASSET_TYPE_IMAGE, "testImage0", nullptr);
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sut->PostProcessAsset(imageAsset0, testContext.m_context);
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++testContext.m_zone_definition_context.m_asset_index_in_definition;
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XAssetInfo<GfxImage> imageAsset1(ASSET_TYPE_IMAGE, "testImage1", nullptr);
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sut->PostProcessAsset(imageAsset1, testContext.m_context);
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auto result = testContext.m_ipak_creator.GetOrAddIPak("testIpak");
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REQUIRE(result);
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const auto& imageNames = result->GetImageNames();
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REQUIRE(imageNames.size() == 2u);
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REQUIRE(imageNames[0] == "testImage0");
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REQUIRE(imageNames[1] == "testImage1");
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}
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TEST_CASE("ImageIPakPostProcessor: Respects lower obj container boundary when adding images to ipak", "[image]")
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{
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TestContext testContext;
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testContext.m_zone_definition.m_obj_containers.emplace_back("testIpak", ZoneDefinitionObjContainerType::IPAK, 1, 3);
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const auto sut = testContext.CreateSut();
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XAssetInfo<GfxImage> imageAsset0(ASSET_TYPE_IMAGE, "testImage0", nullptr);
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sut->PostProcessAsset(imageAsset0, testContext.m_context);
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++testContext.m_zone_definition_context.m_asset_index_in_definition;
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XAssetInfo<GfxImage> imageAsset1(ASSET_TYPE_IMAGE, "testImage1", nullptr);
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sut->PostProcessAsset(imageAsset1, testContext.m_context);
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++testContext.m_zone_definition_context.m_asset_index_in_definition;
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XAssetInfo<GfxImage> imageAsset2(ASSET_TYPE_IMAGE, "testImage2", nullptr);
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sut->PostProcessAsset(imageAsset2, testContext.m_context);
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auto result = testContext.m_ipak_creator.GetOrAddIPak("testIpak");
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REQUIRE(result);
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const auto& imageNames = result->GetImageNames();
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REQUIRE(imageNames.size() == 2u);
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REQUIRE(imageNames[0] == "testImage1");
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REQUIRE(imageNames[1] == "testImage2");
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}
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TEST_CASE("ImageIPakPostProcessor: Respects upper obj container boundary when adding images to ipak", "[image]")
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{
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TestContext testContext;
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testContext.m_zone_definition.m_obj_containers.emplace_back("testIpak", ZoneDefinitionObjContainerType::IPAK, 0, 2);
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const auto sut = testContext.CreateSut();
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XAssetInfo<GfxImage> imageAsset0(ASSET_TYPE_IMAGE, "testImage0", nullptr);
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sut->PostProcessAsset(imageAsset0, testContext.m_context);
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++testContext.m_zone_definition_context.m_asset_index_in_definition;
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XAssetInfo<GfxImage> imageAsset1(ASSET_TYPE_IMAGE, "testImage1", nullptr);
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sut->PostProcessAsset(imageAsset1, testContext.m_context);
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++testContext.m_zone_definition_context.m_asset_index_in_definition;
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XAssetInfo<GfxImage> imageAsset2(ASSET_TYPE_IMAGE, "testImage2", nullptr);
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sut->PostProcessAsset(imageAsset2, testContext.m_context);
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auto result = testContext.m_ipak_creator.GetOrAddIPak("testIpak");
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REQUIRE(result);
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const auto& imageNames = result->GetImageNames();
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REQUIRE(imageNames.size() == 2u);
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REQUIRE(imageNames[0] == "testImage0");
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REQUIRE(imageNames[1] == "testImage1");
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}
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TEST_CASE("ImageIPakPostProcessor: Respects upper and lower obj container boundary when adding images to ipak", "[image]")
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{
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TestContext testContext;
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testContext.m_zone_definition.m_obj_containers.emplace_back("testIpak", ZoneDefinitionObjContainerType::IPAK, 1, 3);
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const auto sut = testContext.CreateSut();
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XAssetInfo<GfxImage> imageAsset0(ASSET_TYPE_IMAGE, "testImage0", nullptr);
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sut->PostProcessAsset(imageAsset0, testContext.m_context);
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++testContext.m_zone_definition_context.m_asset_index_in_definition;
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XAssetInfo<GfxImage> imageAsset1(ASSET_TYPE_IMAGE, "testImage1", nullptr);
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sut->PostProcessAsset(imageAsset1, testContext.m_context);
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++testContext.m_zone_definition_context.m_asset_index_in_definition;
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XAssetInfo<GfxImage> imageAsset2(ASSET_TYPE_IMAGE, "testImage2", nullptr);
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sut->PostProcessAsset(imageAsset2, testContext.m_context);
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++testContext.m_zone_definition_context.m_asset_index_in_definition;
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XAssetInfo<GfxImage> imageAsset3(ASSET_TYPE_IMAGE, "testImage3", nullptr);
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sut->PostProcessAsset(imageAsset3, testContext.m_context);
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auto result = testContext.m_ipak_creator.GetOrAddIPak("testIpak");
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REQUIRE(result);
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const auto& imageNames = result->GetImageNames();
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REQUIRE(imageNames.size() == 2u);
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REQUIRE(imageNames[0] == "testImage1");
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REQUIRE(imageNames[1] == "testImage2");
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}
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TEST_CASE("ImageIPakPostProcessor: Can add images to multiple ipak", "[image]")
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{
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TestContext testContext;
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testContext.m_zone_definition.m_obj_containers.emplace_back("testIpak0", ZoneDefinitionObjContainerType::IPAK, 0, 2);
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testContext.m_zone_definition.m_obj_containers.emplace_back("testIpak1", ZoneDefinitionObjContainerType::IPAK, 2, 4);
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const auto sut = testContext.CreateSut();
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XAssetInfo<GfxImage> imageAsset0(ASSET_TYPE_IMAGE, "testImage0", nullptr);
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sut->PostProcessAsset(imageAsset0, testContext.m_context);
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++testContext.m_zone_definition_context.m_asset_index_in_definition;
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XAssetInfo<GfxImage> imageAsset1(ASSET_TYPE_IMAGE, "testImage1", nullptr);
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sut->PostProcessAsset(imageAsset1, testContext.m_context);
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++testContext.m_zone_definition_context.m_asset_index_in_definition;
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XAssetInfo<GfxImage> imageAsset2(ASSET_TYPE_IMAGE, "testImage2", nullptr);
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sut->PostProcessAsset(imageAsset2, testContext.m_context);
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++testContext.m_zone_definition_context.m_asset_index_in_definition;
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XAssetInfo<GfxImage> imageAsset3(ASSET_TYPE_IMAGE, "testImage3", nullptr);
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sut->PostProcessAsset(imageAsset3, testContext.m_context);
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auto result0 = testContext.m_ipak_creator.GetOrAddIPak("testIpak0");
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REQUIRE(result0);
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const auto& imageNames0 = result0->GetImageNames();
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REQUIRE(imageNames0.size() == 2u);
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REQUIRE(imageNames0[0] == "testImage0");
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REQUIRE(imageNames0[1] == "testImage1");
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auto result1 = testContext.m_ipak_creator.GetOrAddIPak("testIpak1");
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REQUIRE(result1);
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const auto& imageNames1 = result1->GetImageNames();
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REQUIRE(imageNames1.size() == 2u);
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REQUIRE(imageNames1[0] == "testImage2");
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REQUIRE(imageNames1[1] == "testImage3");
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}
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TEST_CASE("ImageIPakPostProcessor: Can add images to multiple ipak with gap between", "[image]")
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{
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TestContext testContext;
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testContext.m_zone_definition.m_obj_containers.emplace_back("testIpak0", ZoneDefinitionObjContainerType::IPAK, 0, 2);
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testContext.m_zone_definition.m_obj_containers.emplace_back("testIpak1", ZoneDefinitionObjContainerType::IPAK, 3, 5);
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const auto sut = testContext.CreateSut();
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XAssetInfo<GfxImage> imageAsset0(ASSET_TYPE_IMAGE, "testImage0", nullptr);
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sut->PostProcessAsset(imageAsset0, testContext.m_context);
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++testContext.m_zone_definition_context.m_asset_index_in_definition;
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XAssetInfo<GfxImage> imageAsset1(ASSET_TYPE_IMAGE, "testImage1", nullptr);
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sut->PostProcessAsset(imageAsset1, testContext.m_context);
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++testContext.m_zone_definition_context.m_asset_index_in_definition;
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XAssetInfo<GfxImage> imageAsset2(ASSET_TYPE_IMAGE, "testImage2", nullptr);
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sut->PostProcessAsset(imageAsset2, testContext.m_context);
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++testContext.m_zone_definition_context.m_asset_index_in_definition;
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XAssetInfo<GfxImage> imageAsset3(ASSET_TYPE_IMAGE, "testImage3", nullptr);
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sut->PostProcessAsset(imageAsset3, testContext.m_context);
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++testContext.m_zone_definition_context.m_asset_index_in_definition;
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XAssetInfo<GfxImage> imageAsset4(ASSET_TYPE_IMAGE, "testImage4", nullptr);
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sut->PostProcessAsset(imageAsset4, testContext.m_context);
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auto result0 = testContext.m_ipak_creator.GetOrAddIPak("testIpak0");
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REQUIRE(result0);
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const auto& imageNames0 = result0->GetImageNames();
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REQUIRE(imageNames0.size() == 2u);
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REQUIRE(imageNames0[0] == "testImage0");
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REQUIRE(imageNames0[1] == "testImage1");
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auto result1 = testContext.m_ipak_creator.GetOrAddIPak("testIpak1");
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REQUIRE(result1);
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const auto& imageNames1 = result1->GetImageNames();
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REQUIRE(imageNames1.size() == 2u);
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REQUIRE(imageNames1[0] == "testImage3");
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REQUIRE(imageNames1[1] == "testImage4");
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}
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TEST_CASE("ImageIPakPostProcessor: Writes IPak when finalizing", "[image]")
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{
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TestContext testContext;
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testContext.m_zone_definition.m_obj_containers.emplace_back("testIpak", ZoneDefinitionObjContainerType::IPAK, 0, 2);
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testContext.m_search_path.AddFileData("images/testImage0.iwi", "asdf0");
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testContext.m_search_path.AddFileData("images/testImage1.iwi", "asdf1");
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const auto sut = testContext.CreateSut();
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XAssetInfo<GfxImage> imageAsset0(ASSET_TYPE_IMAGE, "testImage0", nullptr);
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sut->PostProcessAsset(imageAsset0, testContext.m_context);
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++testContext.m_zone_definition_context.m_asset_index_in_definition;
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XAssetInfo<GfxImage> imageAsset1(ASSET_TYPE_IMAGE, "testImage1", nullptr);
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sut->PostProcessAsset(imageAsset1, testContext.m_context);
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sut->FinalizeZone(testContext.m_context);
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const auto* mockFile = testContext.m_out_dir.GetMockedFile("testIpak.ipak");
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REQUIRE(mockFile);
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}
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} // namespace test::image
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