Update iw4 asset loader clipmap to use interface without asset_type_t specification

This commit is contained in:
Jan
2022-01-02 01:10:57 +01:00
parent 57f37ec0ea
commit 8e2b9f4a62
2 changed files with 12 additions and 7 deletions

View File

@ -6,7 +6,7 @@
namespace IW4
{
class AssetLoaderClipMap : public BasicAssetLoader<ASSET_TYPE_CLIPMAP_MP, clipMap_t>
class AssetLoaderClipMap : public BasicAssetLoaderWithoutType<clipMap_t>
{
_NODISCARD void* CreateEmptyAsset(const std::string& assetName, MemoryManager* memory) override;
};