mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-06-18 10:47:57 -05:00
Add loading of iw4 weapondef and vehicledef assets
This commit is contained in:
@ -40,7 +40,7 @@ public:
|
||||
std::unique_ptr<AssetPool<IW4::MenuList>> m_menu_list;
|
||||
std::unique_ptr<AssetPool<IW4::menuDef_t>> m_menu_def;
|
||||
std::unique_ptr<AssetPool<IW4::LocalizeEntry>> m_localize;
|
||||
// std::unique_ptr<AssetPool<IW4::WeaponCompleteDef>> m_weapon;
|
||||
std::unique_ptr<AssetPool<IW4::WeaponCompleteDef>> m_weapon;
|
||||
// std::unique_ptr<AssetPool<IW4::SndDriverGlobals>> m_snd_driver_globals;
|
||||
std::unique_ptr<AssetPool<IW4::FxEffectDef>> m_fx;
|
||||
std::unique_ptr<AssetPool<IW4::FxImpactTable>> m_fx_impact_table;
|
||||
@ -49,7 +49,7 @@ public:
|
||||
std::unique_ptr<AssetPool<IW4::LeaderboardDef>> m_leaderboard;
|
||||
std::unique_ptr<AssetPool<IW4::StructuredDataDefSet>> m_structed_data_def_set;
|
||||
std::unique_ptr<AssetPool<IW4::TracerDef>> m_tracer;
|
||||
// std::unique_ptr<AssetPool<IW4::VehicleDef>> m_vehicle;
|
||||
std::unique_ptr<AssetPool<IW4::VehicleDef>> m_vehicle;
|
||||
std::unique_ptr<AssetPool<IW4::AddonMapEnts>> m_addon_map_ents;
|
||||
|
||||
explicit GameAssetPoolIW4(int priority);
|
||||
|
Reference in New Issue
Block a user