Make empty linking asset if asset is ignored

This commit is contained in:
Jan
2021-03-13 19:32:51 +01:00
parent d65f906ecb
commit 94230cefb0
13 changed files with 189 additions and 92 deletions

View File

@ -2,9 +2,11 @@
#include <string>
#include <vector>
#include <memory>
#include <unordered_map>
#include "SearchPath/ISearchPath.h"
#include "Obj/Gdt/Gdt.h"
#include "Zone/AssetList/AssetList.h"
#include "Zone/Definition/ZoneDefinition.h"
class ZoneCreationContext
@ -15,6 +17,7 @@ public:
ISearchPath* m_asset_search_path;
ZoneDefinition* m_definition;
std::vector<std::unique_ptr<Gdt>> m_gdt_files;
std::vector<AssetListEntry> m_ignored_assets;
ZoneCreationContext();
ZoneCreationContext(std::string zoneName, ISearchPath* assetSearchPath, ZoneDefinition* definition);