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Unlinker: Make zone files creators game dependent and in the unlinker project instead of the ObjWriting component
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@ -26,9 +26,4 @@ bool ObjWriting::DumpZone(Zone* zone, const std::string& basePath)
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}
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return false;
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}
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bool ObjWriting::WriteZoneDefinition(Zone* zone, FileAPI::File* file)
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{
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return file->Printf("// %s", "Insert zone definition here") > 0;
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}
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