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Unlinker: Make zone files creators game dependent and in the unlinker project instead of the ObjWriting component
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@ -1,7 +1,6 @@
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#pragma once
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#include "Zone/Zone.h"
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#include "Utils/FileAPI.h"
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#include <string>
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class ObjWriting
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@ -18,10 +17,8 @@ public:
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bool Verbose = false;
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ImageOutputFormat_e ImageOutputFormat = ImageOutputFormat_e::DDS;
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bool MinimalZoneFileOutput = false;
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} Configuration;
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static bool DumpZone(Zone* zone, const std::string& basePath);
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static bool WriteZoneDefinition(Zone* zone, FileAPI::File* file);
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};
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