Unlinker: Make zone files creators game dependent and in the unlinker project instead of the ObjWriting component

This commit is contained in:
Jan
2020-02-18 17:15:51 +01:00
parent 992e9cea30
commit 9572391082
18 changed files with 217 additions and 40 deletions

View File

@ -1,7 +1,6 @@
#pragma once
#include "Zone/Zone.h"
#include "Utils/FileAPI.h"
#include <string>
class ObjWriting
@ -18,10 +17,8 @@ public:
bool Verbose = false;
ImageOutputFormat_e ImageOutputFormat = ImageOutputFormat_e::DDS;
bool MinimalZoneFileOutput = false;
} Configuration;
static bool DumpZone(Zone* zone, const std::string& basePath);
static bool WriteZoneDefinition(Zone* zone, FileAPI::File* file);
};