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ZoneLoading: Properly link assets as dependencies instead of only saving the name of the dependency
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@ -90,7 +90,7 @@ $endif$
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LoadPointerArrayMethod_Asset(context, type, structure) ::= <<
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$LoaderClassName(structure)$ loader(m_script_string_provider, m_zone, m_stream);
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loader.Load($TypePtrVarName(type)$);
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AddDependency(loader.Load($TypePtrVarName(type)$));
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>>
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LoadPointerArrayMethod_PointerCheck(context, type, structure, reusable) ::= <<
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