Fix techset parsing naming issues

This commit is contained in:
Jan
2022-03-27 16:21:06 +02:00
parent d8f490ec94
commit 99d5caf1f2
8 changed files with 35 additions and 29 deletions

View File

@ -15,7 +15,7 @@ using namespace IW4;
namespace IW4
{
class TechniqueZoneLoadingState final : IZoneAssetLoaderState
class TechniqueZoneLoadingState final : public IZoneAssetLoaderState
{
std::map<std::string, MaterialTechnique*> m_loaded_techniques;
@ -108,7 +108,7 @@ bool AssetLoaderTechniqueSet::LoadFromRaw(const std::string& assetName, ISearchP
if (!file.IsOpen())
return false;
const TechsetFileReader reader(*file.m_stream, techsetFileName, techniqueTypeNames, std::extent_v<decltype(techniqueTypeNames)>);
const techset::TechsetFileReader reader(*file.m_stream, techsetFileName, techniqueTypeNames, std::extent_v<decltype(techniqueTypeNames)>);
const auto techsetDefinition = reader.ReadTechsetDefinition();
if (techsetDefinition)