Add ZoneWriting basis

This commit is contained in:
Jan
2021-03-15 22:36:07 +01:00
parent 301f6e3e7a
commit 9d26c9c927
66 changed files with 1344 additions and 111 deletions

View File

@ -0,0 +1,23 @@
#pragma once
#include "Writing/ContentWriterBase.h"
#include "Writing/IContentWritingEntryPoint.h"
#include "Game/T6/T6.h"
namespace T6
{
class ContentWriter final : public ContentWriterBase, public IContentWritingEntryPoint
{
XAsset* varXAsset;
ScriptStringList* varScriptStringList;
void LoadScriptStringList(bool atStreamStart);
void LoadXAsset(bool atStreamStart);
void LoadXAssetArray(bool atStreamStart, size_t count);
public:
ContentWriter();
void WriteContent(Zone* zone, IZoneOutputStream* stream) override;
};
}