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refactor: use zone reference in AssetLoader
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@ -9,9 +9,9 @@ namespace IW4
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class ContentLoader final : public ContentLoaderBase, public IContentLoadingEntryPoint
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{
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public:
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ContentLoader();
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explicit ContentLoader(Zone& zone);
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void Load(Zone* zone, IZoneInputStream* stream) override;
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void Load(IZoneInputStream* stream) override;
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private:
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void LoadScriptStringList(bool atStreamStart);
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