refactor: use zone reference in AssetLoader

This commit is contained in:
Jan
2025-05-02 11:19:52 +01:00
parent 50612d117e
commit 9e940a6f53
49 changed files with 173 additions and 160 deletions

View File

@ -19,7 +19,7 @@ void StepLoadZoneContent::PerformStep(ZoneLoader* zoneLoader, ILoadingStream* st
{
auto* inputStream = new XBlockInputStream(zoneLoader->m_blocks, stream, m_offset_block_bit_count, m_insert_block);
m_content_loader->Load(m_zone, inputStream);
m_content_loader->Load(inputStream);
delete inputStream;
}