ZoneCommon: Add GameLanguagePrefix class and save known prefixes for languages in the game object

This commit is contained in:
Jan
2020-02-07 20:52:24 +01:00
parent f73c27a7dc
commit 9f8022c2ca
10 changed files with 108 additions and 111 deletions

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@ -9,6 +9,7 @@ public:
void AddZone(Zone* zone) override;
void RemoveZone(Zone* zone) override;
std::vector<Zone*> GetZones() override;
std::vector<GameLanguagePrefix> GetLanguagePrefixes() override;
};
extern GameT6 g_GameT6;