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ZoneCommon: Change name of global variable for the T6 Game instance
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@ -290,7 +290,7 @@ public:
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return nullptr;
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// Create new zone
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auto* zone = new Zone(fileName, 0, new GameAssetPoolT6(0), &game_t6);
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auto* zone = new Zone(fileName, 0, new GameAssetPoolT6(0), &g_GameT6);
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zone->m_language = GetZoneLanguage(fileName);
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// File is supported. Now setup all required steps for loading this file.
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