refactor: use template based asset structs for AssetLoaders

This commit is contained in:
Jan
2024-05-25 11:17:04 +02:00
parent ef69bbb239
commit a166878f7d
110 changed files with 195 additions and 199 deletions

View File

@ -6,7 +6,7 @@
namespace T6
{
class AssetLoaderRawFile final : public BasicAssetLoader<ASSET_TYPE_RAWFILE, RawFile>
class AssetLoaderRawFile final : public BasicAssetLoader<AssetRawFile>
{
static constexpr size_t COMPRESSED_BUFFER_SIZE_PADDING = 64;