chore: use method static array for zoneloaderfactory

This commit is contained in:
Jan
2024-10-19 20:21:58 +02:00
parent 778361728c
commit a1851b0ea0
13 changed files with 350 additions and 393 deletions

View File

@ -0,0 +1,27 @@
#include "IZoneLoaderFactory.h"
#include "Game/IW3/ZoneLoaderFactoryIW3.h"
#include "Game/IW4/ZoneLoaderFactoryIW4.h"
#include "Game/IW5/ZoneLoaderFactoryIW5.h"
#include "Game/T5/ZoneLoaderFactoryT5.h"
#include "Game/T6/ZoneLoaderFactoryT6.h"
#include <cassert>
const IZoneLoaderFactory* IZoneLoaderFactory::GetZoneLoaderFactoryForGame(GameId game)
{
static const IZoneLoaderFactory* zoneCreators[static_cast<unsigned>(GameId::COUNT)]{
new IW3::ZoneLoaderFactory(),
new IW4::ZoneLoaderFactory(),
new IW5::ZoneLoaderFactory(),
new T5::ZoneLoaderFactory(),
new T6::ZoneLoaderFactory(),
};
static_assert(std::extent_v<decltype(zoneCreators)> == static_cast<unsigned>(GameId::COUNT));
assert(static_cast<unsigned>(game) < static_cast<unsigned>(GameId::COUNT));
const auto* result = zoneCreators[static_cast<unsigned>(game)];
assert(result);
return result;
}

View File

@ -3,6 +3,8 @@
#include "Zone/ZoneTypes.h"
#include "ZoneLoader.h"
#include <memory>
class IZoneLoaderFactory
{
public:
@ -13,5 +15,7 @@ public:
IZoneLoaderFactory& operator=(const IZoneLoaderFactory& other) = default;
IZoneLoaderFactory& operator=(IZoneLoaderFactory&& other) noexcept = default;
virtual ZoneLoader* CreateLoaderForHeader(ZoneHeader& header, std::string& fileName) = 0;
virtual std::unique_ptr<ZoneLoader> CreateLoaderForHeader(ZoneHeader& header, std::string& fileName) const = 0;
static const IZoneLoaderFactory* GetZoneLoaderFactoryForGame(GameId game);
};