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Dump iw4 images
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@ -35,7 +35,7 @@ bool ZoneDumper::DumpZone(Zone* zone, const std::string& basePath) const
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// DUMP_ASSET_POOL(AssetDumperMaterialVertexShader, m_material_vertex_shader);
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// DUMP_ASSET_POOL(AssetDumperMaterialVertexDeclaration, m_material_vertex_decl);
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// DUMP_ASSET_POOL(AssetDumperMaterialTechniqueSet, m_technique_set);
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// DUMP_ASSET_POOL(AssetDumperGfxImage, m_image);
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DUMP_ASSET_POOL(AssetDumperGfxImage, m_image);
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// DUMP_ASSET_POOL(AssetDumpersnd_alias_list_t, m_sound);
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// DUMP_ASSET_POOL(AssetDumperSndCurve, m_sound_curve);
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// DUMP_ASSET_POOL(AssetDumperLoadedSound, m_loaded_sound);
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