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feat: load iw4 weapons from raw
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@ -199,6 +199,10 @@ namespace IW4
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break;
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}
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case WFT_ANIM_NAME:
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FillFromString(std::string(field.szName), field.iOffset);
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break;
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case WFT_NUM_FIELD_TYPES:
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default:
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assert(false);
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