mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-06-10 23:08:05 -05:00
feat: convert from dds to iwi
This commit is contained in:
@ -1,11 +1,17 @@
|
||||
#include "ImageConverter.h"
|
||||
|
||||
#include "Image/DdsLoader.h"
|
||||
#include "Image/DdsWriter.h"
|
||||
#include "Image/IwiLoader.h"
|
||||
#include "Image/IwiWriter13.h"
|
||||
#include "Image/IwiWriter27.h"
|
||||
#include "Image/IwiWriter6.h"
|
||||
#include "Image/IwiWriter8.h"
|
||||
#include "Image/Texture.h"
|
||||
#include "ImageConverterArgs.h"
|
||||
#include "Utils/StringUtils.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <filesystem>
|
||||
#include <format>
|
||||
#include <fstream>
|
||||
@ -16,19 +22,7 @@ namespace fs = std::filesystem;
|
||||
namespace image_converter
|
||||
{
|
||||
constexpr auto EXTENSION_IWI = ".iwi";
|
||||
|
||||
class ImageLoader
|
||||
{
|
||||
public:
|
||||
ImageLoader() = default;
|
||||
virtual ~ImageLoader() = default;
|
||||
ImageLoader(const ImageLoader& other) = default;
|
||||
ImageLoader(ImageLoader&& other) noexcept = default;
|
||||
ImageLoader& operator=(const ImageLoader& other) = default;
|
||||
ImageLoader& operator=(ImageLoader&& other) noexcept = default;
|
||||
|
||||
// virtual Texture*
|
||||
};
|
||||
constexpr auto EXTENSION_DDS = ".dds";
|
||||
|
||||
class ImageConverterImpl final : public ImageConverter
|
||||
{
|
||||
@ -63,13 +57,11 @@ namespace image_converter
|
||||
utils::MakeStringLowerCase(extension);
|
||||
|
||||
if (extension == EXTENSION_IWI)
|
||||
{
|
||||
ConvertIwi(filePath);
|
||||
}
|
||||
else if (extension == EXTENSION_DDS)
|
||||
ConvertDds(filePath);
|
||||
else
|
||||
{
|
||||
std::cerr << std::format("Unsupported extension {}\n", extension);
|
||||
}
|
||||
}
|
||||
|
||||
bool ConvertIwi(const fs::path& iwiPath)
|
||||
@ -99,9 +91,108 @@ namespace image_converter
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ConvertDds(const fs::path& ddsPath)
|
||||
{
|
||||
std::ifstream file(ddsPath, std::ios::in | std::ios::binary);
|
||||
if (!file.is_open())
|
||||
{
|
||||
std::cerr << std::format("Failed to open input file {}\n", ddsPath.string());
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto texture = dds::LoadDds(file);
|
||||
if (!texture)
|
||||
return false;
|
||||
|
||||
if (!EnsureIwiWriterIsPresent())
|
||||
return false;
|
||||
|
||||
auto outPath = ddsPath;
|
||||
outPath.replace_extension(".iwi");
|
||||
|
||||
std::ofstream outFile(outPath, std::ios::out | std::ios::binary);
|
||||
if (!outFile.is_open())
|
||||
{
|
||||
std::cerr << std::format("Failed to open output file {}\n", outPath.string());
|
||||
return false;
|
||||
}
|
||||
|
||||
m_iwi_writer->DumpImage(outFile, texture.get());
|
||||
return true;
|
||||
}
|
||||
|
||||
bool EnsureIwiWriterIsPresent()
|
||||
{
|
||||
if (m_iwi_writer)
|
||||
return true;
|
||||
|
||||
if (m_game_to_convert_to == Game::UNKNOWN && !ShowGameTui())
|
||||
return false;
|
||||
|
||||
switch (m_game_to_convert_to)
|
||||
{
|
||||
case Game::IW3:
|
||||
m_iwi_writer = std::make_unique<iwi6::IwiWriter>();
|
||||
break;
|
||||
case Game::IW4:
|
||||
case Game::IW5:
|
||||
m_iwi_writer = std::make_unique<iwi8::IwiWriter>();
|
||||
break;
|
||||
case Game::T5:
|
||||
m_iwi_writer = std::make_unique<iwi13::IwiWriter>();
|
||||
break;
|
||||
case Game::T6:
|
||||
m_iwi_writer = std::make_unique<iwi27::IwiWriter>();
|
||||
break;
|
||||
default:
|
||||
assert(false);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ShowGameTui()
|
||||
{
|
||||
std::cout << "Select the game to convert to:\n";
|
||||
std::cout << " 1 - Call Of Duty 4: Modern Warfare (IW3)\n";
|
||||
std::cout << " 2 - Call Of Duty: Modern Warfare 2 (IW4)\n";
|
||||
std::cout << " 3 - Call Of Duty: Modern Warfare 3 (IW5)\n";
|
||||
std::cout << " 4 - Call Of Duty: Black Ops (T5)\n";
|
||||
std::cout << " 5 - Call Of Duty: Black Ops 2 (T6)\n";
|
||||
|
||||
unsigned num;
|
||||
std::cin >> num;
|
||||
|
||||
switch (num)
|
||||
{
|
||||
case 1:
|
||||
m_game_to_convert_to = Game::IW3;
|
||||
break;
|
||||
case 2:
|
||||
m_game_to_convert_to = Game::IW4;
|
||||
break;
|
||||
case 3:
|
||||
m_game_to_convert_to = Game::IW5;
|
||||
break;
|
||||
case 4:
|
||||
m_game_to_convert_to = Game::T5;
|
||||
break;
|
||||
case 5:
|
||||
m_game_to_convert_to = Game::T6;
|
||||
break;
|
||||
default:
|
||||
std::cerr << "Invalid input\n";
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
ImageConverterArgs m_args;
|
||||
image_converter::Game m_game_to_convert_to;
|
||||
DdsWriter m_dds_writer;
|
||||
std::unique_ptr<IImageWriter> m_iwi_writer;
|
||||
};
|
||||
} // namespace image_converter
|
||||
|
||||
|
Reference in New Issue
Block a user